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0
votes
By Design

Xcode project Capabilies and entitlements.ppcw not being added when usin...

Build Pipeline

-

Mar 26, 2020

-

Version/s: 2018.4, 2019.2.17f1, 2020.2

Reproduction steps: 1. Open user's attached project in "SetBackgroundModesIssue.zip" 2. "PostBuild.cs" has OnPostProcessBuild functi... Read more

0
votes
Fixed

[WebGL] WebAssembly export fails while converting asm.js to WebAssembly

Build Pipeline

-

Feb 01, 2017

-

Version/s: 5.6.0b6

Reproduction steps: 1. Open the attached project 2. Build to WebGL (make sure that it's not a development build) Result: asm2wasm.e... Read more

0
votes
Fixed

Empty folder that was selected for Build is deleted if build fails

Build Pipeline

-

Feb 28, 2019

-

Version/s: 2018.3.0a4, 2019.1.0a1, 2019.1.0b4, 2019.2.0a1

How to reproduce: 1. Open the attached "repro.zip" project 2. In Build settings, switch Target Platform is set to "UWP" 3. Click the... Read more

1
votes
Duplicate

Building to iOS fails with an error "DXT5 compressed textures are not su...

Build Pipeline

-

Jan 18, 2019

-

Version/s: 2018.3.0a1, 2018.3.2f1, 2019.1.0a1, 2019.2.0a1

How to reproduce: 1. Download user's attached repro project from the given link in the Edit field 2. Build the project to iOS 3. Not... Read more

0
votes
By Design

Globalgamemanagers generation is not deterministic when Building Project

Build Pipeline

-

Feb 01, 2019

-

Version/s: 2018.3.0a1, 2018.3.1f1, 2019.1.0a1, 2019.2.0a1

To reproduce: 1. Open attached project 2. Build for Windows Standalone twice 3. Compare both files Reproducible with: 2018.3.5f1, 2... Read more

0
votes
By Design

Shader with cleared ShaderCompilerData is still present in the build files

Build Pipeline

-

Feb 04, 2019

-

Version/s: 2018.2.14f1, 2018.3.0a1, 2019.1.0a1, 2019.2.0a1

Steps to reproduce: 1. Open original project "ShaderStripping.zip" 2. Build it on Windows platform 3. Open Build\ShaderStripping_Dat... Read more

0
votes
Fixed

[iOS] Unfreed allocation errors thrown in Console when executing Build A...

Build Pipeline

-

Aug 16, 2021

-

Version/s: 2020.2.0a19, 2021.2.0b7, 2022.1

How to reproduce: 1. Open the attached Unity project ("1358453_2021.2.0b7.zip") 2. Switch Platform to iOS 3. Build And Run Expected... Read more

0
votes
Fixed

[Build Pipeline] Player cannot access class that is part of the project

Build Pipeline

-

Jul 31, 2020

-

Version/s: 2020.2.0a20

I'm using https://github.com/Unity-Technologies/SpaceshipDemo to perform tests on a Mac, 2020.2a19 successfully runs a player build ... Read more

0
votes
Fixed

Unfreed allocations are reported after building a player and exiting Pla...

Build Pipeline

-

Jun 30, 2021

-

Version/s: 2020.1.0a19, 2021.1, 2021.2, 2022.1, 2022.1.0a1

How to reproduce: 1. Create a new Unity project 2. Build the project 3. Return to the Editor and enter Play Mode 4. Double-click the... Read more

0
votes
Won't Fix

Dedicated Server is selected in Build Settings when Standalone build tar...

Build Pipeline

-

May 13, 2022

-

Version/s: 2021.3, 2022.1, 2022.2, 2022.2.0a13

Reproduction steps: 1. Create a new empty project with Standalone as target 2. Open the Build Setings 3. Select "Dedicated Server", ... Read more

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