Search Issue Tracker
BuildPlayerOptions.assetBundleManifestPath can not be set by using Build...
Reproduction steps:1. Open the user attached project2. Open Build Settings and press Build3. Wait until the build is finished4. If a... Read more
"unity default resources" contains UnitySplash-cube when the splash scre...
Reproduction steps:1. Open the attached project "CubeTest.zip"2. Build the Project3. In the Build folder find and open the file "uni... Read more
Editor crashes on "OnPreprocessShaderVariants" when building the project
Reproduction steps:1. Open the attached project from the GDrive link2. Press File > Build Settings3. Press Build in the Build Set... Read more
Building il2cpp fails with message about failed stevedore download
When building for Windows with IL2CPP a project may fail to build with a bad error message if Windows 10 SDK is not installed. Build... Read more
SyntaxError is thrown when opening buildreport.json
How to reproduce:1. Create and build a new Unity project (File > Build Settings... > Build)2. Open Google Chrome and enter chr... Read more
BuildFailedException is thrown when building a new project
Steps to reproduce:1. Open the attached project2. Press File > Build and Run Expected result: Project is builtActual result: Buil... Read more
The Editor freezes or quits when building project with a specific combin...
How to reproduce:1. Open the attached project "1414548project"2. Build the project with Scene "PreLoad"3. Observe the building load ... Read more
Splash image is very zoomed in when an alternate image for portrait mode...
Reproduction steps:1. Open the project attached to the report2. Build and Run3. Inspect the splash screen Expected result: all splas... Read more
[macOS] Build fails with command failing to write to output file when us...
How to reproduce:1. Download the attached project 'Stream.zip'2. Build the project on macOS3. Observe the Console Expected result: B... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved