Search Issue Tracker

0
votes
By Design

FBX is included in Build when Particle System Renderer Mode is changed f...

Build Pipeline

-

Dec 31, 2019

-

Version/s: 2018.4, 2018.4.13f1, 2020.2

Reproduction steps: 1. Open the attached project "AssetBeingIncluded.zip" 2. Create a new Scene and in the Hierarchy window a Partic... Read more

0
votes
By Design

Xcode project Capabilies and entitlements.ppcw not being added when usin...

Build Pipeline

-

Mar 26, 2020

-

Version/s: 2018.4, 2019.2.17f1, 2020.2

Reproduction steps: 1. Open user's attached project in "SetBackgroundModesIssue.zip" 2. "PostBuild.cs" has OnPostProcessBuild functi... Read more

1
votes
By Design

The "Preloaded Assets" from Player Settings do not always get preloaded ...

Build Pipeline

-

Feb 19, 2020

-

Version/s: 2017.4, 2018.4, 2019.3, 2019.3.0f5, 2020.1, 2020.2

How to reproduce: 1. Open 'Scene' from "PreloadedAssetsInit.zip" 2. Start Play mode 3. Inspect the text line in Game window Expecte... Read more

6
votes
By Design

IPostprocessBuildWithReport.OnPostprocessBuild function is not called wh...

Build Pipeline

-

Feb 28, 2020

-

Version/s: 2018.4, 2019.2.19f1, 2020.2

How to reproduce: 1. Open the attached project 2. In the Project Window, open the "NewBehaviourScript" located in the Assets folder ... Read more

0
votes
Won't Fix

[BuildReport] Scripts are logged even when their assembly definition is ...

Build Pipeline

-

Jan 27, 2020

-

Version/s: 2018.4, 2018.4.0f1, 2020.2

Reproduction steps: 1. Open the attached project ("case_1214725-AssemblyDefinitionScripts.zip") 2. Make a standalone build 3. Check ... Read more

0
votes
Won't Fix

Awake is called in a different order when IProcessSceneWithReport.OnProc...

Build Pipeline

-

Feb 28, 2020

-

Version/s: 2018.4, 2019.3.3f1, 2020.2

How to reproduce: 1. Open the attached project's Scene labeled "OnProcessSceneTest" 2. Enter the Play Mode 3. In the Console Window,... Read more

0
votes
Won't Fix

[BuildReport] Summary has an incorrect totalTime value when accessed in ...

Build Pipeline

-

Feb 17, 2020

-

Version/s: 2018.4, 2019.3, 2019.3.0f6, 2020.1

How to reproduce: 1. Open the attached project 2. Build the project 3. In the project folder, open the "buildreport.json" 4. Inspect... Read more

0
votes
Fixed

Build Pipeline functions cause a re-execution of the last Async task whe...

Build Pipeline

-

Jan 21, 2020

-

Version/s: 2018.4, 2019.1.2f1, 2019.2, 2019.3, 2020.1

Steps to reproduce: 1. Open user-supplied project 2. In the top Toolbar select Test -> Failing Test -> Building player Expected: th... Read more

0
votes
Fixed

[BuildReport] Model files causes the build "File Headers" size to be big...

Build Pipeline

-

Jan 07, 2020

-

Version/s: 2018.4, 2018.4.14f1, 2020.1

How to reproduce: 1. Open the "HeadersRepro.zip" project 2. Build the project 3. Open the Editor.Log file and find build information... Read more

0
votes
Fixed

[BuildReport] Unity Build report is missing build time

Build Pipeline

-

Dec 16, 2019

-

Version/s: 2018.4.0f14, 2019.3.0f3

Unity Build report is now missing total build time 1. What happened When creating builds, regardless of platforms, the build times ... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.