Search Issue Tracker
Fixed in 2020.2.X
Fixed in 2018.4.X, 2019.3.X, 2020.1.X
Votes
0
Found in
2018.4
2018.4.14f1
2020.1
Issue ID
1209767
Regression
No
[BuildReport] Model files causes the build "File Headers" size to be bigger than expected
How to reproduce:
1. Open the "HeadersRepro.zip" project
2. Build the project
3. Open the Editor.Log file and find build information
4. Notice that the file header sizes are more than 500 MB.
Actual result: The File Headers in build takes 500+ MB.
Expected result: The File Headers take around 40MB.
Reproducible with: 2018.4.15f1, 2019.2.18f1, 2019.3.0f5, 2020.1.0a19.
Notes:
- Seems like the file headers size goes up when models in these folders are present:
Assets/Art/Models/TrackDressing/Props/Mediterranean/
Assets/Art/Models/TrackDressing/
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- A 404 page is opened when selecting "Open Documentation" on the Float Node in Shader Graph
- Shader Graph Importer's Documentation Reference button leads to a 404 page
- Crash on WriteParticleLineVertex when particle systems are rendered in a specific project
- Asset names longer than the allowed system file path are not handled gracefully
- Moving VFX Particles leave a ghosting trial in Ray Traced Screen Space Reflections
Resolution Note (fix version 2020.2):
Fixed in 2020.2.0a5
Resolution Note (fix version 2020.1):
Fixed in 2020.1.0b10
Resolution Note (fix version 2019.3):
Fixed in 2019.3.15f1
Resolution Note (fix version 2018.4):
Fixed in 2018.4.24f1