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15
votes
Fixed

Building with Autoconnect Profiler enabled throws error that ShowProfile...

Build Pipeline

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Jul 12, 2018

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Version: 2018.3.0a5

Steps to reproduce: 1. Create a new project 2. Enable Development build and Autoconnect Profiler 3. Build and Run Notice error in c... Read more

29
votes
Not Reproducible

Building on top of old build while its output_log.txt is open causes bui...

Build Pipeline

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May 10, 2017

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Version: 2017.1.0b4

Steps to reproduce: 1. Create new project 2. Build and run 3. Once resolution selection screen launches - close it 4. Navigate to _... Read more

16
votes
Fixed

Crash in ShaderVariantCollection::GetShaderKeywordSetForShader when buil...

Build Pipeline

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Jun 12, 2017

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Version: 2017.1.0b9

Reproduction Steps: 1. Import attached project. 2. Build and Run on any platform. (Login and Main scenes need to be included) Resul... Read more

29
votes
Postponed

[Standalone] Corrupted textures in a huge project

Build Pipeline

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Mar 13, 2016

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Version: 5.3.2p4

Reproduction steps: 1. Open attached "Stripped4" Unity project(4gb file). 2. Open and play "Physics Based Tank Controller/Scene/Demo... Read more

0
votes
Active

IPostprocessBuildWithReport always return "Unknown" even when the actual...

Build Pipeline

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Mar 04, 2019

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Version: 2018.3.5f1

How to reproduce: 1. Open the user-submitted project ("IPostprocessBuildWithReportBug.zip") 2. Click Build -> Test Build 3. Observe ... Read more

0
votes
Fixed

Build settings window has a deleted scene in it upon new project creation

Build Pipeline

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Jan 02, 2019

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Version:

Reproduction steps: 1. Create a New Project 2. Open the Build Settings Expected Result: No scenes added to the Build Settings Actu... Read more

0
votes
By Design

Shader with cleared ShaderCompilerData is still present in the build files

Build Pipeline

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Feb 04, 2019

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Version: 2018.2.14f1

Steps to reproduce: 1. Open original project "ShaderStripping.zip" 2. Build it on Windows platform 3. Open Build\ShaderStripping_Dat... Read more

0
votes
By Design

Globalgamemanagers generation is not deterministic when Building Project

Build Pipeline

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Feb 01, 2019

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Version: 2018.3.1f1

To reproduce: 1. Open attached project 2. Build for Windows Standalone twice 3. Compare both files Reproducible with: 2018.3.5f1, 2... Read more

1
votes
Duplicate

Building to iOS fails with an error "DXT5 compressed textures are not su...

Build Pipeline

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Jan 18, 2019

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Version: 2018.3.2f1

How to reproduce: 1. Download user's attached repro project from the given link in the Edit field 2. Build the project to iOS 3. Not... Read more

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