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[Audio] Tooltips are missing for all properties under Audio Filter and A...
Tooltips are missing for all properties under the following component: Audio Reverb Zone Audio Chorus Filter Audio Echo Filter Audio... Read more
Editing ParamEQ through dragging on the graph is not undoable
How to reproduce: 1. Open user-submitted project (workbench-2019.2.zip) 2. Open the AudioMixer asset in the Audio Mixer window 3. Se... Read more
[Audio] Mixer is suspended in a built game when using a dll midi player ...
How to reproduce: 1. Open the attached "1256479 repro" project 2. Open Build Settings from File > Build Settings 3. Make sure that "... Read more
[Audio] Sound generated by OnAudioFilterRead disappears when "Spatialize...
How to reproduce: 1. Open attached project "case1246343.zip" and scene "SampleScene" 2. Enter Play mode 3. In Hierarchy window selec... Read more
There's a pop sound when changing the High Pass Audio Filter's Cutoff Fr...
How to reproduce: 1. Open user's attached "HPFTest" project 2. Open the "SampleScene" Scene 3. Enter the Play Mode 4. In the Hierarc... Read more
AudioClip's Preview Playhead plays on both AudioClips when Playing any A...
How to reproduce: 1. Open user's attached "Bugs" project 2. In the Project window select the "Sound Maker.asset" Asset (Found in the... Read more
[Mac][Audio] FMOD console error is thrown and there is no audio in the E...
How to reproduce: 1. Set up ZoomAudioDevice (known to cause the issue) on a MacMini computer 2. Make sure there are no audio input o... Read more
[iOS] Microphone.Start() method invocation causes high ping spikes
How to reproduce: 1. Open the attached 'MicrophoneSpike.zip' project 2. Set Platform Target to iOS 3. Make sure that 'Development Bu... Read more
Disabling/enabling audio source and exiting playmode may trigger pop sounds
While testing out an audio source during playmode I noticed some pop sounds occasionally being triggered when exiting playmode. Ste... Read more
[macOS] Editor crashes when repeatedly stopping and playing the AudioRen...
How to reproduce: 1. Open the attached project's Scene labeled "SampleScene" 2. Enter the Play Mode 3. Spam the "Enable/Disable Audi... Read more
All about bugs
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Latest issues
- [Mobile] Developer Console does not appear when an error is thrown
- [HDRP] Game view renders artifacts when Camera's Component "Post Anti-aliasing" is set to "TAA" and Dynamic Resolution's "Forced Screen Percentage" is changed
- A deactivated Prefab's name color becomes white when a GameObject in the scene is deactivated
- The Game view becomes blank when using Frame Debugger with MSAA and Texture binding enabled in Play Mode
- NullReferenceException is thrown when changing the Inspector preview selection