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Prefab is distorted after unchecking Optimize Game Objects
Steps to reproduce : - import the project attached - search for the model ThryleBone - select it and in the Inspector check Optimiz... Read more
PlayerPrefs string data limited < 512kb
To reproduce: - Open attached project and launch the "Test_PlayerPrefDebug" scene - Hit Play in the editor - Observe the part of the... Read more
Components get duplicated in prefab instance
See attached repro video: duplicatedComponent.swf Read more
Memory is not freed by 'Object.Destroy' when returning to edit mode
To reproduce: 1. Open the attached project 2. Open scene Test. It contains gameobjects with a script that creates a mesh and allocat... Read more
Missing materials in scenes loaded from assetbundles
How to reproduce: 1. Open attached project 2. Open scene StaticAssets/Scenes/GameLoader.unity 3. Go to Build -> Game Build 4. Selec... Read more
Crash on AssetsMenu::CanDeleteSelectedAssets when pressing Assets menu i...
Steps to reproduce: 1. Create new project. 2. Select any scene in Hierarchy 3. Press on Assets menu item Crash! Top Stacktrace: 0... Read more
Moving component up/down throws warnings about losing prefab connection
To reproduce: 1. Create a cube 2. Make a prefab from it 3. Move up/down component on cube 4. Notice losing prefab connection warning... Read more
Unity crashes sometimes after deleting asset files from project folder
Steps to reproduce: 1. Open Unity; 2. Create new project and scene; 3. Import Vehicles package from Standart assets (Assets --> Imp... Read more
Context menu of a sprite slice has an option to Delete which has no effect.
Context menu of a sprite slice has an option to Delete. Selecting Delete has no effect. Steps to reproduce: 1. Create a project whi... Read more
Weird error in standalone build after upgrading project to Unity 4.0
Using unity 4 beta everything works fine in the editor but when i build to PC Standalone i get an error saying " mainData is corrupt... Read more
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