Search Issue Tracker
Crash when reverting an object which has any type of joint component att...
Steps to reproduce: 1. Create new project 2. Add an empty GameObject to the scene 3. Create a prefab out of previously created Game... Read more
Missing materials in scenes loaded from assetbundles
How to reproduce: 1. Open attached project 2. Open scene StaticAssets/Scenes/GameLoader.unity 3. Go to Build -> Game Build 4. Selec... Read more
reproduction scenario for UnityEditor.UI.dll' is in timestamps but is no...
Repro: - Open Project - Change any letter in name of folder to it's oposite case (lower to upper or upper to lower). - Close Uni... Read more
[CacheServer][Prefab] Prefab isnt refreshed with prefab 'Apply' after a ...
Steps to reproduce: 1. Set up a Cache server 2. Open attached project 3. Connect to the Cache server (Edit -> Preferences -> Cache ... Read more
Upper-case Dll Extension is not detected properly
Steps to reproduce: 1) Download attached project "Unity-Dll-Bug.zip" and open in Unity. 2) In Project tab, open Plugins folder and ... Read more
Prefab creation with Drag&Drop from Hierarchy to Project doesn't mark sc...
How to reproduce: 1. Create a new project 2. Save the scene 3. Drag and Drop Main Camera from Hierarchy to project folder so it beco... Read more
Redoing revert causes crash
Steps to reproduce: 1. Create new project 2. Create an empty GameObject 3. Add any component (tested with Rigidbody, Rigidbody2D, ... Read more
Prefabs holding pointers to itself point to the current instance when in...
How to reproduce: 1. Open attached project 2. Open scene testscene.unity 3. Play the scene - Note that the console prints 3 names ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Tile Palette selected dropdown text does not update when palette is renamed
- ArgumentException thrown and reference to Template gets unset when opening UXML file after editing referenced Template in Play mode
- [iOS][WebGL] Player freezes when multiple properties of a VisualElement are changed at the same time
- Warning 'GetControlID at event ValidateCommand returns a controlID different from the one in the Layout event' is logged when undoing the deletion of an Edited Freeform 2D Light
- ShadowCaster2D breaks on certain Rotation positions when Casting Source is set to PolygonCollider2D