Search Issue Tracker
Fixed in 5.3.7
Votes
0
Found in
Issue ID
717587
Regression
Yes
Redoing revert causes crash
Steps to reproduce:
1. Create new project
2. Create an empty GameObject
3. Add any component (tested with Rigidbody, Rigidbody2D, Camera, Cloth)
4. Drag GameObject to Project window to create a prefab
5. In hierarchy, select GameObject and remove the component that was added previously
6. Save the scene and close Unity
7. Run Unity again and open previously created project
8. In hierarchy, select GameObject and press "Revert"
9. Press Undo (ctrl+z) and then Redo (ctrl+y)
10. Observe a crash
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [APV] Impossible to switch between multiple Baking Set when multiple scenes are loaded additively
- [Linux] Low project loading speed when using Ubuntu 24.10
- [VFX Graph] URP ShaderGraph integration issue with VFX and Fog.
- The Editor is slowed down when a Volume Profile with many Overrides is open in the Inspector window
- Lightmap "View" button is not symmetric and has an empty space
Add comment