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Fixed in 5.3.7



Found in

Issue ID




Redoing revert causes crash

Assets Management


Steps to reproduce:

1. Create new project
2. Create an empty GameObject
3. Add any component (tested with Rigidbody, Rigidbody2D, Camera, Cloth)
4. Drag GameObject to Project window to create a prefab
5. In hierarchy, select GameObject and remove the component that was added previously
6. Save the scene and close Unity
7. Run Unity again and open previously created project
8. In hierarchy, select GameObject and press "Revert"
9. Press Undo (ctrl+z) and then Redo (ctrl+y)
10. Observe a crash

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