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0
votes
Not Reproducible

ArgumentException when trying to Reset texture import settings

Assets Management

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Mar 26, 2014

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Version/s: 5.0.0a3

Import any texture in Unity. Select it in the Project Browser. In the Inspector clcik on the Cogwheel icon and press Reset. Result:... Read more

0
votes
Fixed

Asset Import dialog cancel button does not work

Assets Management

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Oct 09, 2013

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Version/s:

The cancel button in asset reimport dialog does not work when switching platforms. To reproduce: - Open any project that takes non-t... Read more

1
votes
Fixed

Deleting large number of objects crashes Unity at UndoBase::DetermineUnd...

Assets Management

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Apr 05, 2016

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Version/s: 5.3.4p1

Steps to reproduce: 1. Open attached project "785775.zip" 2. Open scene "BootScene" 3. In hierarchy, notice "wand_gateway" object 4... Read more

0
votes
Fixed

[MultisceneEditing] Opening project with 2 or more scenes loaded prints ...

Assets Management

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Oct 18, 2015

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Version/s: 5.3.0b3

How to reproduce: 1. Create a new project 2. Create two or more scenes 3. Load them into hierarchy 4. Reopen the project => Notice e... Read more

0
votes
Fixed

[MSE] Adding rect transform component jumps the object to the active sce...

Assets Management

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Feb 29, 2016

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Version/s: 5.4.0b8

Reproduction steps: 1) Open attached project, proceed to scene "scene1" then add "scene2" to the hierarchy. 2) Under "scene2" select... Read more

0
votes
Duplicate
0
votes
Postponed

Initial .prefab file is smaller before project is saved

Assets Management

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Apr 10, 2014

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Version/s: 5.0.0a5

To reproduce: 1. Create a new project 2. Add a cube to scene 3. Drag the cube to the project window, making it a prefab 4. Open up t... Read more

0
votes
Fixed

Creating materials from string will dirty the scene even if HideFlags ar...

Assets Management

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Apr 09, 2014

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Version/s: 4.6.0b6

1. Open the attached project 2. Open a custom editor by clicking "Custom -> Open" 3. Click on the buttons to create materials 4. Not... Read more

1
votes
Postponed

Asset reference is null after disk operations

Assets Management

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Apr 18, 2014

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Version/s: 4.6.0b8

To reproduce: 1. Open attached project 2. In the menu bar open up Swing > TestWindow 3. Drag the "test" asset (from project) into th... Read more

0
votes
By Design

"Scale" is not disconnected from prefab upon instantiation

Assets Management

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Apr 19, 2014

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Version/s: 4.5.0f1

Steps to reproduce : - import the project attached - create a cube in the Hierarchy - drag it to the project browser to make it a p... Read more

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