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ArgumentException when trying to Reset texture import settings
Import any texture in Unity. Select it in the Project Browser. In the Inspector clcik on the Cogwheel icon and press Reset. Result:... Read more
Asset Import dialog cancel button does not work
The cancel button in asset reimport dialog does not work when switching platforms. To reproduce: - Open any project that takes non-t... Read more
Deleting large number of objects crashes Unity at UndoBase::DetermineUnd...
Steps to reproduce: 1. Open attached project "785775.zip" 2. Open scene "BootScene" 3. In hierarchy, notice "wand_gateway" object 4... Read more
[MultisceneEditing] Opening project with 2 or more scenes loaded prints ...
How to reproduce: 1. Create a new project 2. Create two or more scenes 3. Load them into hierarchy 4. Reopen the project => Notice e... Read more
[MSE] Adding rect transform component jumps the object to the active sce...
Reproduction steps: 1) Open attached project, proceed to scene "scene1" then add "scene2" to the hierarchy. 2) Under "scene2" select... Read more
Initial .prefab file is smaller before project is saved
To reproduce: 1. Create a new project 2. Add a cube to scene 3. Drag the cube to the project window, making it a prefab 4. Open up t... Read more
Creating materials from string will dirty the scene even if HideFlags ar...
1. Open the attached project 2. Open a custom editor by clicking "Custom -> Open" 3. Click on the buttons to create materials 4. Not... Read more
Asset reference is null after disk operations
To reproduce: 1. Open attached project 2. In the menu bar open up Swing > TestWindow 3. Drag the "test" asset (from project) into th... Read more
"Scale" is not disconnected from prefab upon instantiation
Steps to reproduce : - import the project attached - create a cube in the Hierarchy - drag it to the project browser to make it a p... Read more
All about bugs
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Latest issues
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