Search Issue Tracker
Massive memory leak leading to system running out of memory
To reproduce: 1. Try opening the attached project Read more
Drag and drop prefab under parent doesn't zero out new child's position
To reproduce: 1. Open the project I attached 2. Open the scene 3. Click on the prefab in a project view, notice its position coordin... Read more
Unity crashes when importing a substance
To reproduce: 1. Open attached project 2. Select substance B2M_LittleGreen_214_DorchesterPink 3. Reimport 4. Crash in Substance imp... Read more
Resources.UnloadAsset throws error when used on ScriptableObject in Editor
Steps to reproduce: 1. Create a project which makes use of Resources.UnloadAsset on ScriptableObject 2. If you try to unload Scripta... Read more
Opening this project on b5 or b6 gives error (but not 4.3.0b3)
Opening this project on b5 or b6 give error (but not 4.3.0b3) 2) How can we reproduce it using the example you attached 1 Open atta... Read more
Using XML deserialization to get objects made by an external tool
1. Open the attached project 2. Go to Scenes -> Test 3. Run the scene 4. Unity crashes even without showing the bug reporter window Read more
Sprite slicing does not work if source texture is PVRTC compressed at th...
To reproduce: 1. Create a new project 2. Set platform to iOS 3. Drag’n drop Donkey-HD.png (from the attached project) into assets 4.... Read more
EditorOnly tag doesn't work on disabled objects
To reproduce: 1. Open project EditorOnlyTagBug 2. Build and run the scene EnabledObjectsWithEditorOnlyTag 3. Inspect the memory usag... Read more
Undo after rotating a child object fails to undo the rotation correctly
Steps to reproduce : - import the project attached - open the scene and select the plane - rotate the plane on all 3 axes - press u... Read more
Scriptable object loses data when Unity is defocussed
To reproduce: 1. Open project "New Unity Project" 2. Delete the "Test" scriptable object 3. Open Window > Test 4. Click the "new ass... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Editor crashes when loading RenderDoc with Graphics API set to OpenGLES2 or OpenGLES3
- [Windows] Development Build with no scenes shows a purple screen when using OpenGLES3 graphics API
- Shader variants take too much memory at runtime
- [HDRP][VFX] Output mesh with default shader is incorrectly sorted before the HDRP fog
- Error "'GamepadSpeakerOutputType' does not exist in the namespace 'UnityEngine'" occurs in the Console when building a project