Search Issue Tracker

0
votes
Fixed

HideFlags.DontSave causes crash when parenting

Assets Management

-

Sep 02, 2013

-

Version/s: 4.2.0f4

To reproduce: 1. Open project coast-unity 2. Go to GameObject > Create Other > Track. Create two tracks 3. In the hierarchy drag one... Read more

0
votes
By Design

If scene is renamed/moved outside Unity, changes are not fetched by "Sce...

Assets Management

-

Sep 03, 2013

-

Version/s: 4.3.0b1

If scene is renamed/moved outside Unity (e.g. Win Explorer) the changes are not fetched by "Scenes in build" - Save a scene and ad... Read more

0
votes
Fixed

m_InstanceID == 0 when adding assets

Assets Management

-

Sep 05, 2013

-

Version/s: 4.3.0b1

1) What happened m_InstanceID == 0 when adding assets Not reproduced on 4.2.0f4 and 4.2.1f2 and 4.2.1f3 Reproduced on 4.2.1f4 and 4... Read more

0
votes
Postponed

Importing large textures with "Alpha is transparency" setting causes crash

Assets Management

-

Sep 08, 2013

-

Version/s: 4.3.0b1

To reproduce: 1. Open project Pont_UnityV4.3.0b 2. Go to Sprites > Animations > Levels > Stairway and select "Sky" 3. In Import sett... Read more

0
votes
By Design

Its not possible to add one scriptable object as a child asset of anothe...

Assets Management

-

Sep 09, 2013

-

Version/s: 4.2.1f4

To reproduce: 1. Open New Unity Project 4 2. Go to Assets > Create > Create ScriptableObject 3. Select MainScriptableObject 4. In th... Read more

0
votes
By Design

AssetDatabase.GetAssetPath with the game object from the scene returns a...

Assets Management

-

Sep 10, 2013

-

Version/s: 4.3.0b1

Steps to reproduce : - import the project attached - open the scene - go to Custom > Open Window - click on the button and notice t... Read more

0
votes
Fixed

Applying prefab while an animation frame is selected causes model and te...

Assets Management

-

Sep 10, 2013

-

Version/s: 4.2.0f4

To reproduce: 1. Open project test 2. Select GameAssets > VFX > FX_Mage > TestBug and add this prefab to the scene. Make note that i... Read more

0
votes
Fixed

Errors returned or Editor crash when AddComponent is called in Awake()

Assets Management

-

Sep 12, 2013

-

Version/s: 4.2.0f4

Steps to reproduce : - import the project attached - open the Crasheditor scene - press play - select the CrashEditor object in the... Read more

0
votes
Not Reproducible

Crash when adding a rendertexture to a prefab

Assets Management

-

Sep 15, 2013

-

Version/s: 4.3.0b2

Unity crashed when adding a rendertexture to a prefab. It happens in a completely empty project. Repro steps: 1. Create new project... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.