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HideFlags.DontSave causes crash when parenting
To reproduce: 1. Open project coast-unity 2. Go to GameObject > Create Other > Track. Create two tracks 3. In the hierarchy drag one... Read more
If scene is renamed/moved outside Unity, changes are not fetched by "Sce...
If scene is renamed/moved outside Unity (e.g. Win Explorer) the changes are not fetched by "Scenes in build" - Save a scene and ad... Read more
m_InstanceID == 0 when adding assets
1) What happened m_InstanceID == 0 when adding assets Not reproduced on 4.2.0f4 and 4.2.1f2 and 4.2.1f3 Reproduced on 4.2.1f4 and 4... Read more
Importing large textures with "Alpha is transparency" setting causes crash
To reproduce: 1. Open project Pont_UnityV4.3.0b 2. Go to Sprites > Animations > Levels > Stairway and select "Sky" 3. In Import sett... Read more
Its not possible to add one scriptable object as a child asset of anothe...
To reproduce: 1. Open New Unity Project 4 2. Go to Assets > Create > Create ScriptableObject 3. Select MainScriptableObject 4. In th... Read more
AssetDatabase.GetAssetPath with the game object from the scene returns a...
Steps to reproduce : - import the project attached - open the scene - go to Custom > Open Window - click on the button and notice t... Read more
Applying prefab while an animation frame is selected causes model and te...
To reproduce: 1. Open project test 2. Select GameAssets > VFX > FX_Mage > TestBug and add this prefab to the scene. Make note that i... Read more
Errors returned or Editor crash when AddComponent is called in Awake()
Steps to reproduce : - import the project attached - open the Crasheditor scene - press play - select the CrashEditor object in the... Read more
Crash when adding a rendertexture to a prefab
Unity crashed when adding a rendertexture to a prefab. It happens in a completely empty project. Repro steps: 1. Create new project... Read more
All about bugs
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