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"Failed to initialize spatializer" warning when Spatializer Plugin is se...
To reproduce: 1. Open attached project 2. Play AudioTestScene 3. Notice "Failed to initialize spatializer" warning Read more
[Windows] Losing internet connection while assetstore is dowloading resu...
Projects Step: 1. Open asset store. 2. Download asset. 3. Unplug internet. 4. Exit unity. 5. Crash Read more
Crash when AssetBundle fails to decompress data after downloading from WWW
Reproduction steps: 1. Open the attached project "Repro" 2. Open the "main" scene 3. Play - Crash Note, in 5.3.1f1 there was an er... Read more
Player Size Statistics output is not available in Editor log since 5.3 v...
After building asset bundles Editor log should show ***Player size statistics*** like in this example page: http://docs.unity3d.com/... Read more
AssetDatabase.LoadAllAssetRepresentationsAtPath() returns an array of null
Reproduction steps: 1) Open attached project 2) Make sure you are connected to a cache server 3) Click WBSF->Rendering Utils->Asset ... Read more
Some shader combinations don't reload texture assets when reference is b...
NOTE: Behaviour is by design and bug was with the documentation. In this case, "fix" means that documentation was updated. Steps to... Read more
Scene is not being unloaded in Awake using SceneManager.UnloadScene
Steps to reproduce: 1. Download and import attached project. 2. Drag and drop "SceneA" and "SceneB" into a hierarchy view. 3. Selec... Read more
LoadScene in Awake crashes Unity when using Photon Unity Networking
Steps to reproduce: 1. Open attached project "PUNCrashFxd.zip" 2. Open scene "scene1" 3. Run it 4. Notice that after another scene ... Read more
Crash on UnityScene::AddRootToScene when importing a project with delete...
Steps to reproduce: 1. Download attached project. 2. If exists, delete metadata from library folder. 3. Try to import it with 5.3.0... Read more
LoadLevel does not work with unsaved scenes
Steps to reproduce: 1) open attached project 2) create new scene 3) attach the 'NewBehaviorScript' to any of the GameObjects 4) pres... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Fix for 6000.0.X: Universal 3D Sample project template takes a very long time to build.
- Crash on RaiseException when terrain detail instancing is excessive
- Prefab variant reference is lost when assigned by click-and-drag in Prefab Editor mode
- Opening any dropdown in Shader Graph stops the Nodes preview but it still plays in the background
- GPU utilization increases when a GameObject is selected