Search Issue Tracker
Fixed in 5.3.6
Votes
2
Found in
5.2.3f1
Issue ID
747347
Regression
No
Some shader combinations don't reload texture assets when reference is being used
NOTE: Behaviour is by design and bug was with the documentation. In this case, "fix" means that documentation was updated.
Steps to reproduce:
1. Open attached project "Reload.zip"
2. Open scene "test"
3. In Project tab, observe "mat" and "mat2" materials. Notice that "mat" uses Standard (Specular setup) shader and "mat2" uses Standard shader
4. Run scene
5. Press L to load (Resources.Load()) texture and assign it to plane
6. Press U to unload (Resources.UnloadAsset()) it and notice that it is no longer visible, like its expected
7. Press J to assign texture reference to the cube
8. Actual result - Notice that cube has its Texture changed, but plane doesn't.
Expected result - Plane also has its texture reloaded. This expectation comes from "If there are any references from game objects in the scene to the asset and it is being used then Unity will reload the asset from disk as soon as it is accessed." found in http://docs.unity3d.com/ScriptReference/Resources.UnloadAsset.html
9. Stop the scene
10. Change "mat" shader to "Particles/Additive"
11. Do steps 4-7
12. Notice that along with cube having its texture changed, plane has its texture Reloaded. This is Expected result for all shader combinations.
Comments (1)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- DownloadHandlerScript.CompleteContent is called twice when building for WebGL
- Scene view has Y coordinates of the Screen Position node flipped when some of the URP features are disabled
- Volumetric fog shader variants are missing from build when "Strict Shader Variant Matching" is disabled
- Unnecessary modifications clutter the Scene when using a RectTransform driven by a LayoutGroup in a Prefab
- Files in the target folder are deleted without a proper warning when building an iOS project
swiftfinder
Feb 20, 2020 18:45
This is a good way to do it, in fact!
https://creditcardpanda.com/ashley-furniture-credit-card/