Search Issue Tracker
FBX doesn't change its Prefab's Material to Default-Material after setti...
How to reproduce: 1. Open the attached "case_1401070" project 2. Select the "BlueCoffee" FBX Asset in the Project Browser 3. Set the... Read more
Newly created GameObject Tags are not serialized to "TagManager.asset" file
How to reproduce: 1. Create a new project 2. In the Hierarchy window select any GameObject 3. In the Inspector window click on "Unta... Read more
OnPostprocessAllAssets and OnAfterDeserialize are called two times when ...
Reproduction steps: 1. Open the user's attached "AssetPostProcessorMultipleTimes.zip" project 2. Clear the Console window 3. Create ... Read more
Assertion failed errors "src.serializedFileIndex != -1" and "dst.seriali...
How to reproduce: 1. Open a new project 2. Observe the Console log Expected result: No errors are thrown Actual result: "Assertion ... Read more
Mesh has wrong vertices count when Index Format is set to 16 bit
How to reproduce: 1. Open users attached project 2. In the Assets folder expand "sphere_163842_327680.fbx" asset 3. Select "Icospher... Read more
Scripts are missing after importing a custom Package
Reproduction steps: 1. Open the user's attached "1196414_ImportDLL-2019.zip" project 2. Open the "AvatarDemoScene" Scene 3. In the H... Read more
ImportAsset with ImportAssetOptions.ForceUpdate in an InitializeOnLoadMe...
How to reproduce: 1. Open the user's attached project "ZD_1209163_Initialize.zip" 2. Observe the Console window Expected result: An... Read more
[Firebase] An internal build system error "Backend exited with code 2" i...
How to reproduce: 1. Open the user's attached project "My project.zip" 2. Create/reimport/delete a script 3. Observe the Console win... Read more
[Mac] Editor crashes when importing a folder with an FBX file and its me...
Reproduction steps: 1. Create a new project 2. Unzip and import the user's attached "004.zip" folder 3. Observe crash Reproducible ... Read more
Changes to top prefab can cause "scheduled for reimport during the Refre...
How to reproduce: 1. Open the user attached project 2. Set up a git repository for the project 3. Create two commits changing the sc... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Build Profile] [VisionOS/iOS/tvOS] - Build Player Library button is getting displayed depending on the selected build target
- EnsureRunningOnMainThread error in TessellationJob.ApplyInset
- MultiColumnListView causes a memory leak when repeatedly shown and hidden
- Position Node with Object Space has a wrong value when there are multiple active GameObjects with the same shader
- [URP][RG] Fullscreen blit is not working when Render Graph is enabled