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Images are not recognized by the Editor when Images are directly added ...
Steps to reproduce:1. Open the attached project "Case_1226977"2. Navigate to Project -> Assets ->StreamingAssets3. Notice Imag... Read more
DCC Inspector selected tab text highlighter is overly saturated
How to reproduce:1. Open the attached project2. Select the "kiki_v39_base 1" model and observe its Inspector (The top tab buttons) E... Read more
NullReferenceException thrown when selecting multiple model assets and h...
How to reproduce:1. Open the attached project2. Select the "kiki_v39_base 1" model and make sure its Inspector is set to the "animat... Read more
Calling AssetDatabaseExperimental.SetImporterOverride on a new asset tha...
Steps to reproduce: 1. Open attached project "importer_crash.zip"2. In project window, duplicate "t" asset- Editor either freezes or... Read more
"referencedClips" of a matching file with @ symbol is added even when Le...
Reproduction steps:1. Create a new project2. Import the users attached FBX files into the same folder3. Select 'Generic' or 'Humanoi... Read more
Some Meshes have zero Vertices after upgrading/downgrading the project
Reproduction steps:1. Open attached "case_1302233.zip" and Scenes/office scene2. In the Hierarchy window, select Test/appartment lay... Read more
[Preset] Some Project Settings are changed without being applied when ed...
How to reproduce:1. Open attached "Presets" project2. Select "PlayerSettings" Preset in Project window3. In the Inspector expand Oth... Read more
Unity Editor freezes when clicking the "Configure" button in the .blend ...
How to reproduce:1. Open the user's attached project2. In the Project Window, select the "character.blend" file3. In the Inspector, ... Read more
Crash on DualThreadAllocator<DynamicHeapAllocator>::Allocate when import...
How to reproduce:1. Open the attached project "Case_1229786"2. In the Project window select the "Canyon.fbx" file and reimport it Re... Read more
Selecting a Material from the list in Model Importer Material Editor loc...
To reproduce: 1. Download attached "1172619_repro.zip" project in Unity2. In Project window select "untitled.fbx" gameObject3. In In... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Required SpriteMask class (ID 331) is stripped when "Strip Engine Code" is enabled
- “Maximized serialized file backup not found” error is thrown when minimizing a window in a newly opened project
- Build stack trace contains invalid lines when building with IL2CPP using scripts with delegates containing generic types in the signature
- Entities Systems window has a “Show Full Player Loop” dropdown which does nothing when clicked after enabling “Show Full Player Loop”
- Entities Hierarchy Search “Show/Hide” button’s Lens Icon is blurry when the Editor is on an external monitor