Search Issue Tracker

0
votes
Fixed

[Presets] Not possible to individually enable and disable some settings

Asset - Importers

-

Jan 08, 2020

-

Version/s:

When attempting to create partial presets for project settings some settings can not be individually enabled/disabled A series of f... Read more

0
votes
Won't Fix

Crash on DualThreadAllocator<DynamicHeapAllocator>::Allocate when import...

Asset - Importers

-

Mar 22, 2020

-

Version/s: 2017.4, 2018.4, 2019.3, 2019.3.2f1, 2020.1, 2020.2

How to reproduce: 1. Open the attached project "Case_1229786" 2. In the Project window select the "Canyon.fbx" file and reimport it ... Read more

1
votes
Fixed

Importing some assets store packages fails while editor is trying to imp...

Asset - Importers

-

Sep 24, 2019

-

Version/s: 2018.4.10f1, 2019.2.7f2, 2019.3.0b4, 2020.1.0a5

Steps to reproduce: 1. Create new project 2. Open asset store and try to import Viking Village package Actual result: Package impo... Read more

0
votes
Fixed

.dll Import Settings newer actually apply changes

Asset - Importers

-

Sep 07, 2019

-

Version/s: 2019.3.0a8, 2019.3.0b2, 2020.1

Reproduction steps: 1. Create a New Project 2. Import a Managed .dll file 3. Add a Constraint (e.x. "UNITY_EDITOR") 4. Click "Apply"... Read more

7
votes
Fixed

Out of data Exposed Transforms in Model Importer results in an import Error

Asset - Importers

-

Sep 09, 2019

-

Version/s: 2017.4.0f1, 2018.4.0f1, 2019.2.0a1, 2019.3.0a1, 2020.1.0a1, 2020.1.0a3

To reproduce: 1. Download attached "ModelImport_New.zip" project and open in Unity 2. In Project window select "Okay.fbx" file, rig... Read more

0
votes
Fixed

An Asset is deselected when its Texture Shape value is changed and the c...

Asset - Importers

-

Sep 07, 2019

-

Version/s: 2019.2.0b6, 2019.3.0a1, 2019.3.0b2, 2020.1.0a1

Steps to reproduce: 1. Open user's attached project "19.3 Packages.zip" 2. Navigate to Project -> Assets and select the only Assets ... Read more

0
votes
Fixed

SerializeReference crash when using a struct with a value type variable

Asset - Importers

-

Sep 09, 2019

-

Version/s: 2019.3.0a2, 2019.3.0b1, 2020.1.0a1

To reproduce: 1. Open attached project ("case_1182817.zip") 2. Select "TestRef" Game Object from Hierarchy window 3. Press Play Exp... Read more

0
votes
Third Party Issue

Model is not properly uploaded when using the SketchUp (SKP) format

Asset - Importers

-

Apr 22, 2021

-

Version/s: 2018.4, 2019.4, 2020.3, 2020.3.3f1, 2021.1, 2021.2

How to reproduce: 1. Create a new project using the default 3D template 2. Import the user-provided *.skp files into the project 3. ... Read more

0
votes
Fixed

Custom Editor of a ScriptableObject gets destroyed when renaming a Sub ...

Asset - Importers

-

May 20, 2020

-

Version/s: 2020.1.0a8, 2020.1.0b9, 2020.2.0a1

How to reproduce: 1. Open the attached "ImportAssetBug" project 2. Open Tile Pallete window from Window > 2D > Tile Palette 3. Selec... Read more

0
votes
Duplicate

Wintermute::Geometry::Verify errors are spammed when baking a Mesh with ...

Asset - Importers

-

Feb 11, 2021

-

Version/s: 2020.2.2f1, 2021.1, 2021.2

How to reproduce: 1. Open the user's attached "BakingWithCompression.zip" project 2. Open the "SampleScene" Scene 3. Open the Lighti... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.