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Crash on RegisterScripts when importing corrupted 2D Tilemap Extras
Reproduction steps:1. Open the attached “ASDQWE” project Expected result: The project is successfully loaded and openedActual result... Read more
[First Person] "Unknown error occurred while loading" error is thrown wh...
How to reproduce:1. Create a new Unity project using First Person template2. When the project loads, observe the Console window Expe... Read more
Crash on LMDB_Transaction::GetDatabase() when opening a specific project
Reproduction steps:1. Open the attached "ASDQWE" project Expected result: The Editor is openedActual result: The Editor crashes whil... Read more
"Serialization not implemented for type MonoBehaviour" thrown when savin...
How to reproduce:1. Open the attached project "NGUI_Bug.zip"2. Open NGUI>Open>Font Maker3. Select "Font Source" as the Font Da... Read more
Memory leak when calling AssetDatabase.ExportPackage method
Reproduction steps:1. Open the attached project “MemoryLeakProject”2. Open the Backup Exporter window (Tools > Backup Exporter)3.... Read more
Project crashes while being upgraded
Reproduction steps:1. Open or upgrade the attached “MInimum Project.zip“ project Expected result: The project opensActual result: Th... Read more
"Unable to import newly created asset" errors are logged when creating a...
How to reproduce:1. Open the attached “IN-44129” project2. Observe the Console window Expected result: No errors are displayed in th... Read more
CustomEditor database Prefabs disappear after building to Android Platform
How to reproduce:1. Open the “Asset_Window_Bug“ project2. Open the “SampleScene”3. Create 2 copies of “Creep_Flying_Drone” Prefab (A... Read more
Console errors "Path was empty for:" when calling AssetDatabase methods ...
Reproduction steps:1. Open the attached “CopyAssets” project2. In the Menu bar click on “Bug”3. Press “CopyAssets”4. Observe the Con... Read more
[macOS] Loadable Plugin Directories fail to be exported as .unitypackage
How to reproduce:1. Open the attached Project "bundleTest"2. In the Project Window, right-click "Assets/AppleEventIntegration.bundle... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Uninitialized variable warning appears in the Inspector of a custom shader when the variable is initialized
- "Failed creating toolbar element from ID..." error is thrown when resetting the Scene view Overlay layout while an Asset Transformer Toolbox overlay is active
- Entity ID for Font Assets is serialized twice which throws an error when using Debug Inspector
- Play Mode can be entered when disabling Adaptive Performance and pressing either the Play Mode button or the keyboard shortcut to enter Play Mode before recompilation leading to errors and warnings thrown
- Parent ListView element also becomes selected when inner ListView element is selected