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Fixed in 2021.3.35f1

Fixed in 2023.2.8f1

Votes

0

Found in

2021.3.27f1

2022.3.3f1

2023.1.1f1

2023.2.0a20

Issue ID

UUM-40479

Regression

Yes

[macOS] Loadable Plugin Directories fail to be exported as .unitypackage

Asset - Database

-

How to reproduce:
1. Open the attached Project "bundleTest"
2. In the Project Window, right-click "Assets/AppleEventIntegration.bundle"
3. In the Context Menu select "Export Package..." and complete the export
4. Observe the Console

Expected result: No errors are thrown and a .unitypackage file is created containing the Plugin
Actual result: No package is created and the following error is thrown in the Console:
"Error while exporting package: No assets to export - only folders. Did you mean to use ExportPackageOptions.Recurse?"

Reproducible with: 2021.3.27f1, 2022.3.3f1, 2023.1.0a25, 2023.1.1f1, 2023.2.0a20
Not reproducible with: 2023.1.0a24

Notes:
- Selecting additional Assets allows the creation of the package, however, importing it back into Unity does not import the Plugin

  1. Resolution Note (fix version 2021.3.35f1):

  2. Resolution Note (fix version 2023.2.8f1):

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