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Bunch of assertions appear while reimporting prefab asset
Steps: 1. Add GameObject to the Hierarchy 2. Drag it to Project Browser to make a prefab out of it 3. Drag it again to Project Brows... Read more
[Backend] PrefabUtility.CreatePrefab returns null when called from Scrip...
How to reproduce: 1. Open the "CreatePrefab.zip" project 2. Delete "Assets/MyPrefab" asset 3. MyCustomMenu > Create Prefab, notice t... Read more
Transfer<JSONWrite> crash when editing NodeCanvas Behaviour Trees with V...
Steps to reproduce: 1. Open QA-supplied project "NodeTest.zip" 2. Open Scene called "MainScene" 3. Select Canvas GameObject 4. In th... Read more
Visual C# Compiler cannot find source files because it is looking at old...
To reproduce: 1. Open attached project. 2. Run test: Tests -> MoveFilesAround 3. Inspect console. Microsoft (R) Visual C# Compiler... Read more
Missing 'Replace' dialog when dragging an asset to a new folder where a ...
To reproduce: 1. Create a folder with any name 2. Create material "A" in that folder 3. Create material "A" outside that folder 4. T... Read more
Existing references become Missing after enabling ScriptedImporter
Reproduction steps: 1. Open the attached project "ScriptedImporterNull - 2018.1.zip"; 2. Open the test.unity scene; 3. Make sure tha... Read more
Calling AssetDatabase.CreateAsset() inside OnValidate() freezes Unity
Steps to reproduce: 1. Open original project "Bug Recreation.zip" 2. Create an empty GameObject by Right Click inside Hierarchy -> C... Read more
Assets lose alpha channel in Project window when Asset Pipeline Active v...
How to reproduce: 1. Open the attached 'project-1178805.zip' project using the EnvIronman VM (optional) (more information in Edit) 2... Read more
Missing script errors are continuously thrown when there's missing scrip...
How to reproduce: 1. Open the user-submitted project 2. In the Project Window double-click the "Spaceship" prefab 3. Expand the "Aft... Read more
Changing ip address of cache server v2 doesn't reconnect.
When changing the ip address for the v2 cache server it does not connect to the new address. This applies to both global and project... Read more
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