Search Issue Tracker
Not Reproducible
Votes
0
Found in
2019.3.0a13
2020.1.0a1
Issue ID
1178805
Regression
Yes
Assets lose alpha channel in Project window when Asset Pipeline Active version is set to '1' and Editor is reloaded
How to reproduce:
1. Open the attached 'project-1178805.zip' project using the EnvIronman VM (optional) (more information in Edit)
2. In Project Settings window select 'Editor'
3. In the Editor tab locate 'Asset Pipeline (experimental)' and set Mode to 'Version 1'
4. Save the changes and close the project
5. Re-open the project and inspect the Project window
Expected result: assets do not lose alpha channel
Actual result: assets lose alpha channel
Reproducible with: 2019.3.0a13, 2019.3.0b1, 2020.1.0a1
Not reproducible with: 2019.2.3f1, 2019.3.0a12
Could not test with: 2017.4.32f1, 2018.4.7f1 (no option to choose Asset Pipeline Active version)
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Articulation Body with 'Revolute' Joint Type has erratic behavior when Upper Limit is set to above 360
- WebGL Player fails to render Scene when Terrain with Detail Mesh is added and WebGPU Graphics API is used
- Inconsistent errors are logged when different types are passed into the Query "Q<>" method in UIToolkit and the ancestor VisualElement is null
- Crash on GetMaterialPropertyByIndex when opening a specific Scene
- Discrepancies in the styling are present when using a TSS file instead of a USS file in custom EditorWindow
Add comment