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Unity leaks memory/crashes when trying to open a project with a broken p...
Steps to reproduce:1. Attempt to open the attached project in any of the reproducible versions ("1216483.zip") Reproducible with: 20... Read more
Crash on RefreshProfiler::AssetDatabaseProfilerEventCallback during the ...
How to reproduce:1. Create and open a new URP project2. Open the Window → Package Management → Package Manager (not necessary, but s... Read more
CustomEditor database Prefabs disappear after building to Android Platform
How to reproduce:1. Open the “Asset_Window_Bug“ project2. Open the “SampleScene”3. Create 2 copies of “Creep_Flying_Drone” Prefab (A... Read more
Calling LoadAssetAtPath during DomainReload returns null asset if asset ...
How to reproduce:1. Create an asset (i.e. a shader)2. Create a class with [InitializeOnLoad] in it, and call AssetDatabase.LoadAsset... Read more
[macOS] Loadable Plugin Directories fail to be exported as .unitypackage
How to reproduce:1. Open the attached Project "bundleTest"2. In the Project Window, right-click "Assets/AppleEventIntegration.bundle... Read more
ScriptableObject's mainObjectFileID is reset when duplicating it to anot...
Reproduction steps:1. Open attached project "ScriptableObject"2. In the Project window,right-click on "Data", select "Show In Explor... Read more
[V1 - V2 Regression] Anima2D Skinned Meshes are not fully rendered in Pl...
How to reproduce:1. Open the project from the attached file "1220619.zip"2. From the Scenes folder open the UnityChan scene3. Enter ... Read more
Assets importer gets stuck when importing a txt file that contains binary
How to reproduce:1. Open the attached project2. Inspect the Assets Progress Window3. If it's not stuck, reimport the "problem-asset.... Read more
OnPreprocessAsset is not triggered when AssetPostprocessor version is ch...
Reproduction steps:1. Open the attached “IN-132333” project2. Duplicate the “New Text Document” Asset in the Project window3. Observ... Read more
[Backport] Regression in time taken to enter Play Mode caused by asset d...
The time taken to enter play mode in the Lost Crypt project regressed from 4.6 to 4.8 seconds when PR was merged: https://ono.unity3... Read more
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