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Visual C# Compiler cannot find source files because it is looking at old...
To reproduce: 1. Open attached project. 2. Run test: Tests -> MoveFilesAround 3. Inspect console. Microsoft (R) Visual C# Compiler... Read more
[macOS] Asset Importing process hangs on importing a .mov video file fro...
How to reproduce: 1. Download the tester-submitted package(Unity5.3.PlayMakerSamples.unitypackage) 2. Create a new Unity project 3. ... Read more
Editor crashes when returning asset preview for a custom scriptable obje...
How to reproduce: 1. Open the user-submitted project ("Bug Project.zip") 2. In the Project Window find and click on the "Custom" ob... Read more
IP Address field in Cache Server setting is not applied until pressing e...
How to reproduce: 1. Create a new project 2. Setup Cache Server or have a valid Remote IP address for the Cache Server 3. Open Pref... Read more
Warnings are appearing when creating new scripts and project has more th...
How to reproduce: 1. Open the attached '1144992.zip' project 2. Create a new script 3. Observe the Console Expected result: No mess... Read more
OnOpenAsset Attributed methods are not called when opening a log from Co...
Reproduction steps: 1. Open the attached Project inside of "OnOpenAssetBug.zip" 2. Open the SampleScene and enter Play Mode 3. Doubl... Read more
MLAPI dependencies are not imported when Editor path contains an apostrophe
How to reproduce: 1. Make sure that the Editor path contains an apostrophe 2. Create an empty project and open it 3. Open Package Ma... Read more
Longer Asset names get cut off when importing Assets
How to reproduce: 1. Create a new project 2. Import any Asset from the Asset store (for example, https://assetstore.unity.com/packag... Read more
Crash on GUIDPersistentManagerV2::UpdateTargetHashes when closing Unity ...
Reproduction steps: 1. Clone "git@github.com:Unity-Technologies/Unity.Animation.git" 2. Checkout commit "4e8a865756cb5ddc0d692ab27e0... Read more
[ADBV2] AssetDatabase.Refresh causes Animator to become invalid when its...
How to reproduce: 1. Open user-submitted project (AnimatorAndAssetBundles.zip) 2. Open the SampleScene 3. Make sure LoadABAnimator i... Read more
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