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Visual C# Compiler cannot find source files because it is looking at old...
To reproduce: 1. Open attached project.2. Run test: Tests -> MoveFilesAround3. Inspect console. Microsoft (R) Visual C# Compiler ... Read more
[macOS] Asset Importing process hangs on importing a .mov video file fro...
How to reproduce:1. Download the tester-submitted package(Unity5.3.PlayMakerSamples.unitypackage)2. Create a new Unity project3. Imp... Read more
Editor crashes when returning asset preview for a custom scriptable obje...
How to reproduce:1. Open the user-submitted project ("Bug Project.zip")2. In the Project Window find and click on the "Custom" objec... Read more
IP Address field in Cache Server setting is not applied until pressing e...
How to reproduce:1. Create a new project2. Setup Cache Server or have a valid Remote IP address for the Cache Server3. Open Preferen... Read more
Warnings are appearing when creating new scripts and project has more th...
How to reproduce:1. Open the attached '1144992.zip' project2. Create a new script3. Observe the Console Expected result: No messages... Read more
OnOpenAsset Attributed methods are not called when opening a log from Co...
Reproduction steps:1. Open the attached Project inside of "OnOpenAssetBug.zip"2. Open the SampleScene and enter Play Mode3. Double-c... Read more
MLAPI dependencies are not imported when Editor path contains an apostrophe
How to reproduce:1. Make sure that the Editor path contains an apostrophe2. Create an empty project and open it3. Open Package Manag... Read more
Longer Asset names get cut off when importing Assets
How to reproduce:1. Create a new project2. Import any Asset from the Asset store (for example, https://assetstore.unity.com/packages... Read more
Crash on GUIDPersistentManagerV2::UpdateTargetHashes when closing Unity ...
Reproduction steps:1. Clone "git@github.com:Unity-Technologies/Unity.Animation.git"2. Checkout commit "4e8a865756cb5ddc0d692ab27e03f... Read more
[ADBV2] AssetDatabase.Refresh causes Animator to become invalid when its...
How to reproduce:1. Open user-submitted project (AnimatorAndAssetBundles.zip)2. Open the SampleScene3. Make sure LoadABAnimator is e... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- var VisionOSEDRHeadromm has a comma instead of a dot when building with Metal Rendering App Mode and local OS localization is set to German
- IAP Catalog remove product “x” and add product “+” buttons are not consistent with other remove and add buttons in the Editor
- Performance issues in Play Mode when quickly hovering the mouse cursor over Hierarchy GameObjects
- Frame Debugger displays incorrect output when FidelityFX Super Resolution or Spatial-Temporal Upscaler is used with Temporal Anti-aliasing or Subpixel Morphological Anti-aliasing
- The layout system is failing to correctly calculate or apply the height of the Japanese fallback font when the primary English font's metrics are used