Search Issue Tracker
Visual C# Compiler cannot find source files because it is looking at old...
To reproduce: 1. Open attached project. 2. Run test: Tests -> MoveFilesAround 3. Inspect console. Microsoft (R) Visual C# Compiler... Read more
[macOS] Asset Importing process hangs on importing a .mov video file fro...
How to reproduce: 1. Download the tester-submitted package(Unity5.3.PlayMakerSamples.unitypackage) 2. Create a new Unity project 3. ... Read more
Editor crashes when returning asset preview for a custom scriptable obje...
How to reproduce: 1. Open the user-submitted project ("Bug Project.zip") 2. In the Project Window find and click on the "Custom" ob... Read more
IP Address field in Cache Server setting is not applied until pressing e...
How to reproduce: 1. Create a new project 2. Setup Cache Server or have a valid Remote IP address for the Cache Server 3. Open Pref... Read more
Warnings are appearing when creating new scripts and project has more th...
How to reproduce: 1. Open the attached '1144992.zip' project 2. Create a new script 3. Observe the Console Expected result: No mess... Read more
OnOpenAsset Attributed methods are not called when opening a log from Co...
Reproduction steps: 1. Open the attached Project inside of "OnOpenAssetBug.zip" 2. Open the SampleScene and enter Play Mode 3. Doubl... Read more
AssetDatabase.FindAssets() fails to open folders if search string has a ...
Reproduction steps: 1. Open attached project "Test.zip" 2. In Editor menu, select Tools -> Find My Scenes (Working) 3. Observe Conso... Read more
Longer Asset names get cut off when importing Assets
How to reproduce: 1. Create a new project 2. Import any Asset from the Asset store (for example, https://assetstore.unity.com/packag... Read more
Crash on GUIDPersistentManagerV2::UpdateTargetHashes when closing Unity ...
Reproduction steps: 1. Clone "git@github.com:Unity-Technologies/Unity.Animation.git" 2. Checkout commit "4e8a865756cb5ddc0d692ab27e0... Read more
[ADBV2] AssetDatabase.Refresh causes Animator to become invalid when its...
How to reproduce: 1. Open user-submitted project (AnimatorAndAssetBundles.zip) 2. Open the SampleScene 3. Make sure LoadABAnimator i... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Editor crashes on StoredGraphicsBuffer::GetGfxBufferID when VFX Graph property is modified during Play Mode and Application.targetFrameRate is used to limit FPS
- Crash on NVAPI_Thunk when changing Player resolution while HDR display is used and Direct3D12 is set as the graphics API
- Only one out of multiple cameras is shown in the Play Mode while HDR display is used and Direct3D12 is set as the graphics API
- The "Paste Component as New" option is incorrectly displayed as active despite the action being prohibited
- "TLS Allocator ALLOC_TEMP_TLS" errors are thrown when unsuccessfully importing an FBX file