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0
votes
Not Reproducible

Visual C# Compiler cannot find source files because it is looking at old...

Asset - Database

-

Jan 24, 2020

-

Version/s: 2019.1.0a10

To reproduce: 1. Open attached project. 2. Run test: Tests -> MoveFilesAround 3. Inspect console. Microsoft (R) Visual C# Compiler... Read more

0
votes
Fixed

[macOS] Asset Importing process hangs on importing a .mov video file fro...

Asset - Database

-

Dec 01, 2019

-

Version/s: 2017.4, 2018.4, 2019.2, 2019.2.11f1

How to reproduce: 1. Download the tester-submitted package(Unity5.3.PlayMakerSamples.unitypackage) 2. Create a new Unity project 3. ... Read more

1
votes
Fixed

Editor crashes when returning asset preview for a custom scriptable obje...

Asset - Database

-

Jun 16, 2019

-

Version/s: 2018.4.0f1, 2019.1.0a1, 2019.1.5f1, 2019.2.0a1, 2019.3.0a1

How to reproduce: 1. Open the user-submitted project ("Bug Project.zip") 2. In the Project Window find and click on the "Custom" ob... Read more

4
votes
Fixed

IP Address field in Cache Server setting is not applied until pressing e...

Asset - Database

-

May 13, 2019

-

Version/s: 2017.4.0f1, 2018.4.0f1, 2019.1.0a1, 2019.2.0a1, 2019.2.0b1, 2019.3.0a1

How to reproduce: 1. Create a new project 2. Setup Cache Server or have a valid Remote IP address for the Cache Server 3. Open Pref... Read more

0
votes
By Design

Warnings are appearing when creating new scripts and project has more th...

Asset - Database

-

Apr 10, 2019

-

Version/s: 2017.4, 2017.4.25f1, 2018.3, 2019.1, 2019.2.0a1, 2019.3.0a1

How to reproduce: 1. Open the attached '1144992.zip' project 2. Create a new script 3. Observe the Console Expected result: No mess... Read more

0
votes
Fixed

OnOpenAsset Attributed methods are not called when opening a log from Co...

Asset - Database

-

May 16, 2019

-

Version/s: 2019.1.0a12, 2019.1.0f2, 2019.2.0a1, 2019.3.0a1

Reproduction steps: 1. Open the attached Project inside of "OnOpenAssetBug.zip" 2. Open the SampleScene and enter Play Mode 3. Doubl... Read more

0
votes
Fixed

MLAPI dependencies are not imported when Editor path contains an apostrophe

Asset - Database

-

May 14, 2021

-

Version/s: 2020.2.0a1, 2021.1, 2021.1.5f1, 2021.2

How to reproduce: 1. Make sure that the Editor path contains an apostrophe 2. Create an empty project and open it 3. Open Package Ma... Read more

2
votes
Fixed

Longer Asset names get cut off when importing Assets

Asset - Database

-

Dec 11, 2020

-

Version/s: 2020.1.0a23, 2020.2, 2021.1, 2021.1.0a9, 2021.2

How to reproduce: 1. Create a new project 2. Import any Asset from the Asset store (for example, https://assetstore.unity.com/packag... Read more

0
votes
Postponed

Crash on GUIDPersistentManagerV2::UpdateTargetHashes when closing Unity ...

Asset - Database

-

May 13, 2020

-

Version/s: 2019.3, 2019.3.11f1

Reproduction steps: 1. Clone "git@github.com:Unity-Technologies/Unity.Animation.git" 2. Checkout commit "4e8a865756cb5ddc0d692ab27e0... Read more

0
votes
Fixed

[ADBV2] AssetDatabase.Refresh causes Animator to become invalid when its...

Asset - Database

-

Jun 17, 2020

-

Version/s: 2019.3, 2019.3.13f1, 2020.1, 2020.2

How to reproduce: 1. Open user-submitted project (AnimatorAndAssetBundles.zip) 2. Open the SampleScene 3. Make sure LoadABAnimator i... Read more

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