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[AssetPipelineV2] Editor lags/freezes when expanding a folder in Project...
How to reproduce:1. Open the attached 'project-1247706.zip' project2. In the Project Browser expand the 'DLL' folder3. Try interacti... Read more
Remote Asset Cache fails to download some Artifacts when using Asset Imp...
How to reproduce:1. Install Unity Accelerator2. Get its IP from the final screen of the installation3. Open the attached project4. E... Read more
Editor throws errors when adding new Component while Prefab is selected ...
How to reproduce:1. Create a new project2. Create an empty GameObject3. Drag the created GameObject to the Project window to make it... Read more
Added Asset changes are lost in Unity Collaborate when renaming new Asse...
How to reproduce:1. Create and open a new project2. Set up the Unity Collaborate3. Publish the initial changes in the Collaborate wi... Read more
Crash on MemoryManager::Allocate when calling AssetDatabase.CreateAsset ...
How to reproduce:1. Open attached project "Case_1227302"2. In the Menu Bar select File and click "Build And Run" Reproducible with: ... Read more
Binary to YAML conversion error is thrown importing certain packages and...
Steps to reproduce:1. Create a new project2. Under Edit > Project Settings > Editor, set Asset Serialization Mode to "Force Te... Read more
Editor doesn't stop importing or creates fake duplicates of files when t...
How to reproduce:1. Download the "ExampleFiles.zip"2. Create a new project3. Open the project's Assets directory using any file expl... Read more
Texture Assets are reimported when the launched Editor is recovering fro...
How to reproduce:1. Open user-submitted project (TextureReImportTest.zip)2. Open the Assets/Scripts/BreakTheTextures.cs script3. Unc... Read more
Default UV3 value isn't zero when importing an FBX Asset with missing UV...
How to reproduce:1. Open the "FBXPartialUVDefaultIssue-2019.3" project2. Reimport "buil_lowBuilding_U.fbx" from Assets folder3. Sele... Read more
Unity hangs after creating a new Script when it's edited in AssetsModifi...
How to reproduce:1. Open the attached project "case_1244361-Project.zip"2. In the Project Window, create a new C# Script3. If a prom... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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- The layout system is failing to correctly calculate or apply the height of the Japanese fallback font when the primary English font's metrics are used