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Crash on OnDemandScheduler::SetStandbyWorkerCount when opening a project...
How to reproduce: 1. Create a new project 2. Create e.g. a text file outside of your projects directory 3. Use the file from outside... Read more
Prefab script field reference is lost when project is upgraded
Reproduction steps: 1. Open the project ("1328724Repro.zip") in not reproducible version 2. Open "backgroundEnvironment" prefab 3. S... Read more
CPU usage spikes in the Loading.LockPersistentManager when async loading...
How to reproduce: 1. Open the attached "ReproProject.zip" project 2. Open the "Game Streamer Scene" Scene (Assets/NatureManufacture ... Read more
UnobservedTaskException:System.Exception: Failed to load an internal ass...
Reproduction steps: 1. Open user attached Project "ResourceIssue" 2. Double-click "Assets/PACKAGE_NAME" to import the package 3. Res... Read more
Changing the reference value in the ScriptableObject's script and re-ope...
Reproduction steps: 1. Open the user's attached project "SkyboxRepro.zip" 2. In the Project window open Assets/DATA/Broken/BrokenRef... Read more
[AssetDatabase2] Editor encounters an endless recursion when importing a...
How to reproduce: 1. Create a new 3D template project 2. Import the attached Unity Package file named "Package_1260657" Expected re... Read more
Parent and child nested Scriptable Object Assets switch places when pare...
How to reproduce: 1. Download and open the attached project "1189089.zip" 2. Create a parent Scriptable Object Asset (Right-click ->... Read more
[AssetDatabase] Prefab resource is null when loaded after restart of Editor
Reproduction steps: 1. Open user attached Project 2. Open "Assets\Scenes\SampleScene" Scene 3. Press Play 4. Restart the Editor 5. P... Read more
Assertions spam the Console when minimizing the Editor Window
On 2020.1, if you start a new project you will get spammed with a lot of errors and assertions. Every time the user would minimize t... Read more
Prefabs are reimporting every time a code change is made
Based on the discussion on this forum thread: https://forum.unity.com/threads/prefabs-are-reimporting-every-time-a-code-change-is-ma... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Articulation Body with 'Revolute' Joint Type has erratic behavior when Upper Limit is set to above 360
- WebGL Player fails to render Scene when Terrain with Detail Mesh is added and WebGPU Graphics API is used
- Inconsistent errors are logged when different types are passed into the Query "Q<>" method in UIToolkit and the ancestor VisualElement is null
- Crash on GetMaterialPropertyByIndex when opening a specific Scene
- Discrepancies in the styling are present when using a TSS file instead of a USS file in custom EditorWindow