Search Issue Tracker
[AssetBundles] Application crashes when cleaning cache with overloaded C...
To reproduce: 1. Download and open attached "438308_cacheExpiration.zip" project.2. Build and run the project on any platform (Andro... Read more
[iOS] Asset Bundle build causes "Could not produce class with ID ..." er...
Reproduction steps:1. Open the attached project "New Unity Project";2. Open the aaa.unity scene;3. Build the asset bundles of this s... Read more
"AssetBundle.LoadAsset" race condition with "AssetBundle.Unload"
Reproduction steps:1. Open "AssetLoadSample2018LTS.zip" project2. "Expansion" -> "Build AssetBundleData"3. Build & Run (More ... Read more
[Asset Bundles] Sprite Renderer Sorting Layer is gone when asset is load...
To reproduce: 1. Open attached project.2. Execute menu item: "BUG/Build Asset Bundles"3. Open and play scene: MainMenu.4. Press butt... Read more
[Build] AssetDatabase.GetImplicitAssetBundleName asserts & returns wrong...
Reproduction steps:1. Open project attached (GetImplicitAssetBundleNameBug.zip).2. Delete one asset from each folder (SpritesInSomeB... Read more
Unity loses Standard Material Shader when importing an Asset Bundle gene...
Steps to reproduce:1. Open User's attached project2. Open scene "testImportAssetBundleFrom5_3_4"3. In the editor menu, select the "S... Read more
[Mobile][AssetBundles] Shadows and/or Scene Objects are not loaded when ...
Reproduction steps:1. Open "1195008" project2. Notice that the cube in the scene (LightTest) casts a shadow on the plane3. Build &am... Read more
Prefab's AssetBundle dependency fails to update after changing assetBund...
How to reproduce:1. Download and open user's attached repro project "ABTest.zip"2. In the project open a scene called "Main", then C... Read more
Terrain not visible when loaded from Asset Bundle and has Draw Instanced...
How to reproduce:1. Open a project from OC ("AssetBundleTerrain.zip")2. Open SampleScene3. Press PlayNotice it does load a scene wit... Read more
[Scriptable Build Pipeline][Backport] Meshes are not baked when Prebake ...
How to reproduce:1. Open attached project ("ConvexHull.zip")2. Open SampleScene scene3. Enter Play mode Expected result: No warning ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “FMOD failed to set the software format to the custom sample rate…” warnings are thrown as System Sample Rate value is being changed in Audio section of Project Settings window
- VFX Marquee selection does match the visual indicator
- “Invalid AABB aabb” errors are spammed when “Infinity” value is entered in Collider Component fields
- Editor Role does not sync with the MPPM Play Mode Scenario Role when entering Play mode
- Long asset names cause overlap with the “Find” function in search result tabs