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[AssetBundles] Application crashes when cleaning cache with overloaded C...
To reproduce: 1. Download and open attached "438308_cacheExpiration.zip" project. 2. Build and run the project on any platform (An... Read more
[iOS] Asset Bundle build causes "Could not produce class with ID ..." er...
Reproduction steps: 1. Open the attached project "New Unity Project"; 2. Open the aaa.unity scene; 3. Build the asset bundles of thi... Read more
[AssetBundle] Wrong dependencies are recorded in a manifest file
This Zendesk ticket (see bottom of comments) has a lot more detail. We never solved this one. An AssetBundle manifest file gets wr... Read more
[Asset Bundles] Sprite Renderer Sorting Layer is gone when asset is load...
To reproduce: 1. Open attached project. 2. Execute menu item: "BUG/Build Asset Bundles" 3. Open and play scene: MainMenu. 4. Press ... Read more
[Caching] Crash/freeze on trying to load from a bundle a prefab with a G...
Steps to reproduce: 1. Open attached project 2. Go to - Assets > AssetBundles > Simulation Mode (uncheck) 3. Go to - Assets > AssetB... Read more
Unity loses Standard Material Shader when importing an Asset Bundle gene...
Steps to reproduce: 1. Open User's attached project 2. Open scene "testImportAssetBundleFrom5_3_4" 3. In the editor menu, select the... Read more
[Build] AssetDatabase.GetImplicitAssetBundleName asserts & returns wrong...
Reproduction steps: 1. Open project attached (GetImplicitAssetBundleNameBug.zip). 2. Delete one asset from each folder (SpritesInSom... Read more
Prefab's AssetBundle dependency fails to update after changing assetBund...
How to reproduce: 1. Download and open user's attached repro project "ABTest.zip" 2. In the project open a scene called "Main", then... Read more
[Scriptable Build Pipeline][Backport] Meshes are not baked when Prebake ...
How to reproduce: 1. Open attached project ("ConvexHull.zip") 2. Open SampleScene scene 3. Enter Play mode Expected result: No warn... Read more
Cache system Caching.IsVersionCached reporting true but Caching.GetCache...
Steps to reproduce: 1. Open attached project 2. Switch to Android platform 3. Play the editor 4. Wait until asset bundle manager rep... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Articulation Body with 'Revolute' Joint Type has erratic behavior when Upper Limit is set to above 360
- WebGL Player fails to render Scene when Terrain with Detail Mesh is added and WebGPU Graphics API is used
- Inconsistent errors are logged when different types are passed into the Query "Q<>" method in UIToolkit and the ancestor VisualElement is null
- Crash on GetMaterialPropertyByIndex when opening a specific Scene
- Discrepancies in the styling are present when using a TSS file instead of a USS file in custom EditorWindow