Search Issue Tracker
Duplicate
Votes
7
Found in
5.6.0f3
Issue ID
898476
Regression
No
[Caching] Crash/freeze on trying to load from a bundle a prefab with a GUISkin from a corrupt cache
Steps to reproduce:
1. Open attached project
2. Go to - Assets > AssetBundles > Simulation Mode (uncheck)
3. Go to - Assets > AssetBundles > Build AssetBundles
4. Run the scene "GUISkinTest"
5. Click the button "Load Bundle with GUI Skin" - crash
Expected result: the bundle with GUI skin should be loaded
Actual result: the editor freezes (Gif attached)
Reproduced in: 2017.1.0b1, 5.6.0f3, 5.5.3f1
Comments (1)
-
UnityProgJS
May 04, 2017 07:27
Is there an ETA for this? This is a blocker for us as our UI framework is dependant on GUI Skins.
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Shader Graph Node information is briefly displayed in Graph Inspector when clicking on Category in the Blackboard
- Module installation fails with "Download failed: Validation Failed" errors when using beta.2 Hub version
- JsonConvert conversion fails trying to call GetCallbackMethodsForType when [OnDeserialized] is used in a class
- Shader Graph Category dropdown cannot be expanded/collapsed when clicking on the text
- Different text alignment in the column header in Entities "System" window
This is a duplicate of issue #858265