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Unity closes when corrupted AssetBundle is opened with AssetBundle Browser
Reproduction steps: 1. Open the user's attached “DemoFailure.zip” project 2. In the menu click Assets > Bundles > Build Player Conte... Read more
Building process of the AssetBundles is slow when there is a huge fileco...
How to reproduce: 1. Open the "case_1358059" project 2. Build AssetBundles by clicking "AssetBundle -> Export" in the top menu bar. ... Read more
[IL2CPP] Animations are not played when they are loaded with the Asset B...
How to reproduce: 1. Open the attached "1359100.zip" project 2. Build and run on an Android device Expected results: After the Scen... Read more
Unity doesn't close for long time after performing Android APK/AAB Builds
How to reproduce it: 1. Open the attached project "New Unity Project-4.zip" 2. Build it for Android 3. Close Unity 4. Notice Unity s... Read more
Native Pipeline API does not rebuild the Bundles when the same output fo...
How to reproduce: 1. Open the attached project from "1371377Test.zip" 2. Navigate to "Bundles" > "Build Native" 3. Then navigate to ... Read more
Asset Bundle Build fails when using "BuildPipeline.BuildAssetBundles" Bu...
How to reproduce: 1. Open project "ABTest.zip" 2. In the Project window select "download.png" 3. In the bottom of the Inspector wind... Read more
Asset Bundle size incrementally increases when updating the Unity Editor...
How to reproduce: 1. Open the attached "1391542" project 2. Build the Asset Bundle (Build -> Build AssetBundles) 3. Open the "AssetB... Read more
BuildPipeline error is thrown when building Asset Bundles
How to reproduce: 1. Open the user's attached project 2. Go to Assets -> Build Asset Bundles Test 3. Observe the Console Expected r... Read more
CRC values of AssetBundles are the same when HDRP Asset's Lit Shader Mod...
How to reproduce: 1. Open the attached project "tests.zip" 2. Click Bundles>Build 3. Open <project-path>/AssetBundles/<platform>/tes... Read more
Built Asset Bundles yield identical file sizes of different Assets when ...
How to reproduce: 1. Open the user attached "AssetBundleBuildTest.zip" project 2. Select the "texture.jpg" file found in the Assets/... Read more
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