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Memory cache is not visible in the detailed view of Memory Profiler modu...
Memory cache is not visible in the detailed view of the Memory Profiler module in Profiler Window Read more
[macOS] Editor crashes when trying to build Asset bundles in InitializeO...
Reproduction steps: 1. Open the project 2. Observe the editor crash 3. If it does not crash, observe the console after the load 4. (... Read more
[IL2CPP] Animations are not played when they are loaded with the Asset B...
How to reproduce: 1. Open the attached "1359100.zip" project 2. Build and run on an Android device Expected results: After the Scen... Read more
[Android] Cache.expirationDelay does not remove expired Asset Bundles fr...
Steps to reproduce: 1. Open the attached project "TestForTrunk" 2. Build it to Android and run the app 3. Press the "Load Cube" butt... Read more
AssetBundle dropdown UI is placed at incorrect position when selecting a...
How to reproduce: 1. Create a new project using the 3D template 2. Make a Prefab, dragging a GameObject to the Project Window 3. In ... Read more
Crash on UnloadAssetBundle when exiting Play Mode after recompiling scripts
Reproduction steps: 1. Open the user's attached project 2. Open scene "StFall1" 3. Enter Play Mode 4. Open any script, edit it and g... Read more
[AssetBundles] The preload table can get sorted in a non-deterministic o...
Reproduction steps: 1. Open new Unity Project 2. Create multiple identical AssetBundles 3. Compare the AssetBundles' preload tables ... Read more
[AssetBundles] Terrain Shaders are not loaded in 2019.4 Builds and above...
How to reproduce: 1. Open the attached "AssetBundles2018.zip" project in 2019.4 or above 2. Open the "SampleScene" Scene 3. Go to Fi... Read more
Sprite.texture is null when it's loaded from SpriteAtlas in an AssetBund...
How to reproduce: 1. Open the user's attached project 2. Open the Test Scene 3. In the top bar select MenuTest > PREPARE TO PLAY 4. ... Read more
AssetBundle does not update when only the path of the file is modified
How to reproduce: 1. Open the attached project "reproProject" 2. Select Tools/First Build 3. In the File Explorer, navigate to %Proj... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Articulation Body with 'Revolute' Joint Type has erratic behavior when Upper Limit is set to above 360
- WebGL Player fails to render Scene when Terrain with Detail Mesh is added and WebGPU Graphics API is used
- Inconsistent errors are logged when different types are passed into the Query "Q<>" method in UIToolkit and the ancestor VisualElement is null
- Crash on GetMaterialPropertyByIndex when opening a specific Scene
- Discrepancies in the styling are present when using a TSS file instead of a USS file in custom EditorWindow