Search Issue Tracker
Editor crashes when closing a FileStream before unloading AssetBundle
Reproduction steps: 1. Open the user's attached "LoadFromStreamCrash.zip" project 2. Load SampleScene 3. Click on the "LZ4 Crash" Bu... Read more
[Android] AssetBundles fail to build correctly which results in an empty...
How to reproduce: 1. Open the attached project "JustTest.zip" 2. Load the Scene "Startup" 3. Make sure that the build platform is se... Read more
[AssetBundles] [Shaders] Terrains loaded from Assetbundles does not rend...
Reproduction steps: 1. Open attached project "hdrp_terrain8layers.zip" and scene "SampleScene" 2. Run and Build 3. In Build, observe... Read more
"Couldn't create a Convex Mesh from source mesh" message appears in Play...
How to reproduce: 1. Open the user's attached "ProxyTest" project 2. Open custom Build window (Build->Build...) 3. Set a build path ... Read more
[macOS] Editor crashes when trying to build Asset bundles in InitializeO...
Reproduction steps: 1. Open the project 2. Observe the editor crash 3. If it does not crash, observe the console after the load 4. (... Read more
Crash when loading a scene from an asset bundle
How to reproduce: 1. Open the attached project "case_1318464_assetbundle" 2. Open "startScene" scene 3. Enter Play mode 4. Wait a mi... Read more
Tags are changed to Untagged when loading an Adressable/AssetBundle scen...
How to reproduce: 1. Open the attached project 2. Open SampleScene 3. Click Play 4. Focus out of the Editor window 5. Click Load in ... Read more
Synchronous Asset Loading Does Not Correctly Load Preload Dependencies
How to reproduce: 1. Open the attached project's "case_1321141-Project.zip" Scene labeled "SampleScene" 2. Enter the Play Mode 3. Cl... Read more
[Asset Bundles] Editor crashes on loading asset bundles when setting the...
Editor crashes on loading asset bundles when setting the value of AssetBundle.memoryBudgetKB property. Steps to repro: 1. Open the ... Read more
[Assetbundles] Shader keyword is lost in Build when Shader is in differe...
How to reproduce: 1. Open the user's attached "Bug Test" project 2. Open the "bootstrap" Scene 3. Enter the Play Mode and inspect th... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- PlayerPrefs get corrupted when a minimized fullscreen Player is closed through the Taskbar
- "To Debug, run app with -diag-job-temp-memory-leak-validation cmd line argument. This will output the callstacks of the leaked allocations." warning is printed when JobTempMemoryLeakValidation switch is enabled
- Main Thread stalling when loading Audio Source asset asynchronously while preloading another Audio Source asset
- Material artifacts occur in the Material Preview window when baked lighting is applied to scenes
- “ArgumentOutOfRangeException” after saving, reseting and re-add Default Tile Palette Tools to the list in Preferences window