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[AssetBundles] The editor can create AssetBundles that are too large for...
Reproduction steps: 1. Open attached project ("FourGigResources.zip") 2. Create AssetBundle (Top menu->Bug->Create many files, gener... Read more
[Android] Assets from AssetBundles are not loaded when AssetBundle is lo...
Steps to reproduce: 1. Open users attached project in the email "AssetScriptableImporter.zip" 2. Delete the Assets/StreamingAssets/C... Read more
Texture maps are not applicable to the material when Scene is loaded fro...
How to reproduce: 1. Open user's attached 'AssetBundleNormals.zip' project 2. Open 'DowsnloadScene' Scene 3. Enter Play Mode 4. Sele... Read more
[2019.3] Meshes loaded from AssetBundle requires Read Enabled if used as...
How to reproduce: 1. Open the attached project 2. Add the "BundleBuild.cs" script to the project 3. Assets > Build AssetBundles 4. O... Read more
GetPreloadData crash when loading Asset Bundles
Steps to reproduce: 1. Open user-supplied project 2. Run Sample scene 3. Press `prepare` button` and press the `trigger` button Ex... Read more
[Asset Bundles] Font assets are included in every AssetBundle that refer...
Reproduction steps: 1. Open user's attached project 2. There is a Font in a project (Assets/Fonts) 3. The Font is referenced by some... Read more
Particle System materials do not have transparency applied when loaded f...
How to reproduce: 1. Open user-submitted project (AssetBundleIssue.zip) 2. Open and Play the 'ParticleAssetBundleScene' to see the e... Read more
Necessary shaders are stripped from Asset Bundles when they are not in t...
How to reproduce: 1. Open the attached project "Cubes" 2. Open the "Sample Scene" scene in the Project window 3. Observe the cubes (... Read more
Crash on AssetBundle.LoadFromFile() when the asset has been unloaded usi...
How to reproduce: 1. Open the attached 'project-12473700.zip' project and load 'SampleScene' scene 2. Enter Play mode 3. Press the '... Read more
[Scriptable Build Pipeline][Backport] Meshes are not baked when Prebake ...
How to reproduce: 1. Open attached project ("ConvexHull.zip") 2. Open SampleScene scene 3. Enter Play mode Expected result: No warn... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Sprite Preview is broken when the Sprite is too tall or too wide
- Objects are invisible in Scene view when using Wireframe Shading Mode
- The property of a component becomes read-only when it is bound to "PropertyStreamHandle"
- Physics.Raycast does not work when used on the whole model
- Shader Graph changes the Position of Prefab instances in Play mode