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Editor crashes when model with "Use File Scale" and "Generate Colliders"...
Reproduction Steps:1. Open User's project2. Select "Temple of Heliogabalus" in hierarchy3. Set scale to some other value4. Repeat St... Read more
"UnwrapCL.exe has stopped working" error appears when importing FBX mode...
How to reproduce:1. Download and install "Avira Free Antivirus", make sure that its "Real-time protection" setting is enabled2. Open... Read more
Ctrl+Z undo multiple actions while was called only one time
Ctrl+Z undo multiple actions while was called only one time Repro steps:1. Select any gameobject on a scene.2. Hold Ctrl button and ... Read more
Importing binary asset packages to an Editor with 'Force text' mode does...
STR:1. Open Export Project2. Notice the value of Edit->Project Settings->Editor->Asset Serialization mode being "Force bina... Read more
Deleting object or prefab causes Editor to crash, if that object or pref...
To reproduce from scratch:1. Make new game object, or it's prefab.2. Lock it in the Inspector.3. Delete that object. Expected result... Read more
GameObject that changes parents when set to DontDestroyOnLoad becomes mi...
When a gameObjects gets set to DontDestroyOnLoad, after becoming a child of an object in a scene and then setting the parent to null... Read more
[5.5] Default Format field is inactive in Texture import settings
Steps to reproduce:1. Open project2. Select sampleTexture file from Assets3. Check Inspector window's Texture import settings4. Noti... Read more
Renaming files makes them reimport
Reproduction steps:1. Open a new project2. Import a large media file (Audio,video,image)3. Rename the imported media file4. Open "Ta... Read more
[upgrade project] Errors on upgrading AssetStore "Tanks!!! Reference Pro...
Upgrade project problem - this project works fine in 5.6.0p2 On importing "Tanks!!! Reference Project" project from A$ to 2017.1 - e... Read more
DontDestroyOnLoad appears on a specific scene when no script is enabled ...
To reproduce:1. Open repro project(link in edit)2. Play 'Terrain' scene Expected: there is no enabled script in this scene so 'DontD... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Required SpriteMask class (ID 331) is stripped when "Strip Engine Code" is enabled
- “Maximized serialized file backup not found” error is thrown when minimizing a window in a newly opened project
- Build stack trace contains invalid lines when building with IL2CPP using scripts with delegates containing generic types in the signature
- Entities Systems window has a “Show Full Player Loop” dropdown which does nothing when clicked after enabling “Show Full Player Loop”
- Entities Hierarchy Search “Show/Hide” button’s Lens Icon is blurry when the Editor is on an external monitor