Search Issue Tracker
Materials of instanced meshes are not read correctly when importing .fbx...
To reproduce: 1. Create new project 2. Drag the fbx file, attached by user, into Unity Expected: imported instanced meshes should ... Read more
Setting hideFlags to HideFlags.None on a component breaks the prefab
To reproduce: 1. Open attached project 2. Select Cube prefab in Project view 3. Right click on Hideflagstest script component on th... Read more
Auto updater removes the UnityEngine library import in a child class
Steps to reproduce: 1. Open the attached project (ImportTestProject.zip) with Unity 5.4 2. Observe the Sample2.cs contains using Uni... Read more
EditorSceneManager.sceneOpening is called when opening scene with invali...
To reproduce: EditorSceneManager.sceneOpening += SceneIsOpeningCallback; Assert.Throws<ArgumentException>(() => EditorSceneManage... Read more
Error with "empty" name appears on importing this current package
What happened On importing this package (attached to this bug report, or it can be found on Asset Store - https://www.assetstore.uni... Read more
MkvReader::AsyncReadCompletion crash caused when importing a .webm file
1. Open attached project 0x00007FFC091B1A85 (mfmkvsrcsnk) MkvReader::AsyncReadCompletion 0x00007FFC091BFD27 (mfmkvsrcsnk) MkvMfSour... Read more
Obj files fail to import when the numeric locale uses something other th...
To reproduce: 1. Open terminal and run the following commands: export LC_NUMERIC=hr_HR /Applications/Unity/Unity.app/Contents/Ma... Read more
Scene name is incorrect in exported package if that scene was renamed be...
To reproduce: 1. Create new project. 2. Create and save new scene. 3. Export the scene into a package. 4. Rename the scene in proje... Read more
"Failed to download package" when importing package on local drive
"Failed to import package with error: Couldn't decompress package" when importing package on local hard drive 1. In Editor, import ... Read more
Disabled line renderer component is still visible on prefab in project view
Steps to reproduce (or watch attached gif): 1. Open any Unity project 2. Create a new game object 3. Select it and add Line Renderer... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on ujob_execute_job while using OverlapBoxCommand when collisions are more than maxHits
- The validity of the multiple handles can behave differently based on the load/release operations order, when multiple Addressables.LoadAssetAsync and Addressables.Release are used to load and release the same Addressable Asset
- OnPointerExit and OnPointerEnter is mistakenly called when an overlapping child Image is destroyed
- Dynamic text is rendered in the background when it is inside the <font> tag
- SerializeReference interface does not show CustomPropertyDrawer when it's inherited from another interface