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After creating asset in project window, undo message shows "Undo Selecti...
Reproduction steps:1. Create new project.2. Create new asset in project window.3. Press Edit to check undo message. Expected result:... Read more
SketchUp file imports with empty Textures folder when 'Import Materials'...
Steps to reproduce:1. Download SampleTest.skp and create new project2. Uncheck Import Material in its import settings3. Delete the M... Read more
Drag and drop simple FBX file causes an error Could not serialize text f...
How to reproduce:1. Create a new project2. Download the attached FBX file3. Drag and drop it to the project4. Notice the error:Could... Read more
Disabling "Optimize Game Object" creates a (Clone) GO in the hierarchy
Reproduction steps:1. Open the attached project2. Open the "bug" scene3. Select "Adam_03Crowd" in the asset explorer4. Go to the "Ri... Read more
Animation doesn't update after editing it with Blender
Steps to reproduce:1. Download New Unity Project.zip2. Go to Assets->Characters3. Play charecter's jump animation in the Inspecto... Read more
Calling AssetDatabase.ImportPackage() crashes the Editor when implemente...
Steps to reproduce:1. Open the attached project (ImportPackage Test.zip)2. Open Assets/Editor/ImportPackageTest.cs and comment line ... Read more
Trying to build AssetBundles on WSA platform which module is not loaded ...
How to reproduce:1. Open the attached project2. Select Crawl folder3. In menu go to Build -> Build All Bundles in FolderResult: c... Read more
CustomLighting::SetCustomLighting crashes on the project loading process
To reproduce: 1. Download attached project "Virtual-SESC.zip" and open in Unity Expected Result: Unity loads and opens projectActual... Read more
[Asset Management] 'Compress Assets On Import' Performance regression wh...
Steps to reproduce - - Ensure "Compress assets on import" is disabled. - Switch platform between Android & iOS in Unity 5.5.1 - ... Read more
[FBX] Specific models becomes light gray in scene view when mode is chan...
To reproduce:1. Open repro project2. Open ‘LightningTutorialOptimal’ scene3. Change scene view mode from ’Shaded’ to ‘UV Charts’.4.C... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] Stage information is not logged when Log Shader Compilation is enabled
- [Vulkan] The memory allocation increases rapidly when there are multiple (three or more) Real-Time Reflection Probes in the Scene
- [macOS] Library folder of the opened project can be deleted which leads to the crash
- “Default Scene” dropdown field contains a spelling mistake “Default Builtin”
- Editor crashes on PPtr<Mesh> after adding Text Mesh and Cloth Components to the same GameObject