Search Issue Tracker
Duplicate
Votes
0
Found in
5.5.0f3
Issue ID
863961
Regression
No
[FBX] Specific models becomes light gray in scene view when mode is changed from 'Shaded' to 'UV Charts' and reverted
To reproduce:
1. Open repro project
2. Open ‘LightningTutorialOptimal’ scene
3. Change scene view mode from ’Shaded’ to ‘UV Charts’.
4.Change scene view mode back to ‘Shaded’
Expected: both times view in Shaded mode will be the same
Actual: scene view window (sometimes only textures) becomes light gray
Workarounds: play and stop scene or re-enable camera
Reproduced on: 5.4.4f1, 5.5.0p2, 5.5.1p3, 5.6.0a1, b7
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “[Worker0] Could not generate preview image“ error when opening macOS native plugin in the Inspector with Architecture to build for set to ARM 64-bit
- [iOS] Application.absoluteURL is empty on Awake/Start when opening via deep link with Splash Screen disabled
- Crash on MemoryManager::Deallocate when rapidly calling Addressables.LoadAssetAsync
- Crash on physx::shdfnd::atomicIncrement when adjusting values on a character controller component after entering Play mode in Prefab edit mode
- [Rendering Debugger] [NewInputSystem] Debug Overlays in Play mode throws InvalidOperationException when using New Input System
This is a duplicate of issue #836500