Search Issue Tracker
Fixed in 2017.1.X
Votes
0
Found in
5.6.0b5
Issue ID
873720
Regression
No
Drag and drop simple FBX file causes an error Could not serialize text file because an error occured
How to reproduce:
1. Create a new project
2. Download the attached FBX file
3. Drag and drop it to the project
4. Notice the error:
Could not serialize text file because an error occured (may have run out of memory).
UnityEditorInternal.InternalEditorUtility:ProjectWindowDrag(HierarchyProperty, Boolean)
UnityEditor.DockArea:OnGUI()
Also reproducible when model is placed to the project via explorer
Not reproducible when model is imported as a package
Reproducible: 5.3.7p3, 5.4.4p1, 5.5.1f1, 5.6.0b5
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS
Add comment