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0
votes
Fixed

[Animation] InvalidOperationException thrown on performing undo over a p...

Animation

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Mar 24, 2020

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Version/s: 2020.1.0a8, 2020.2, 2020.2.0a4

On performing undo operation over a prefab which has animation keyframes recorded using an animation window docked in the editor cau... Read more

0
votes
Fixed

Crash in UnityEngine::Animation::SetBoundCurveFloatValue when selecting ...

Animation

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Jul 19, 2016

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Version/s: 5.4.0f1

To reproduce:1. Open attached project2. Select m_rig_e_gen_step_back_TEMP animation clip in project view3. Editor crashes Read more

0
votes
Fixed

Key frame selection selects adjacent object's keys if the objects are na...

Animation

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Jul 20, 2016

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Version/s: 5.3.5f1

How to reproduce: 1. Open the attached project and a "test" scene in it.2. In Hierarchy window under the Canvas element select "scal... Read more

0
votes
Fixed

Transition is ignored for current animation cycle if transition conditio...

Animation

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Jul 14, 2016

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Version/s: 5.3.2p1

Steps to reproduce:1.Open MAIN scene;2.Open Animator window;3.Select MainCamera(this is where the animator is attached)4.Play At the... Read more

0
votes
Fixed

[Animation] Search input field size changes on changing a parameter valu...

Animation

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Mar 25, 2020

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Version/s: 2020.1.0b3

Parameter search input field size changes on changing a parameter value in Blend Tree. After changing value it comes in its original... Read more

0
votes
Fixed

[Animation] Visual feedback of a Entry/Exit node transition is played tw...

Animation

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May 02, 2018

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Version/s: 2018.2.0b3

To reproduce:1. Open project2. Open 'EntryExit' scene3. Open Animator4. Disable Auto Live Link option5. Select Cube GO6. Set 'New St... Read more

0
votes
Won't Fix

Preview window on new empty Blend Tree shows "- Infinity" (-2147483648:52)

Animation

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Jun 22, 2017

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Version/s: 2017.2.0b1

- please see attached image and video in comments How we can reproduce it using the example you attached1 Create new project2 Go to ... Read more

1
votes
Won't Fix

Naming Animator State with a long name makes that Animator State name go...

Animation

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Mar 19, 2018

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Version/s: 2017.3.1p1

How to reproduce:1. Open "AnimatorStateNameIssue" project2. Open "New Animator Controller"3. Observe Animator State that is named: "... Read more

0
votes
Fixed

StackOverflowException when selecting specific transition in mecanim state

Animation

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Jul 24, 2016

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Version/s: 5.4.0f2

How to reproduce:1. Open the attached project2. Open LaforgeControllerClean in animator window3. Double click on Grounded state4. Do... Read more

0
votes
Fixed

[BlendTree] Compute positions doesn't work for some generic animations

Animation

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Jul 25, 2016

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Version/s: 5.4.0f2

How to reproduce:1. Open the attached project2. Open New Animator Controller (under assets) in Animator window3. Click on Blend Tree... Read more

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