Search Issue Tracker
Animator component causes Editor to crash (in "mono_add_process_object")...
Reproduction Steps:1- Open the reproduction project.2- Open scene "Crash.unity".3- Enter and exit play mode repeatedly and quickly. ... Read more
Crash in UnityEngine::Animation::SetBoundCurveFloatValue when selecting ...
To reproduce:1. Open attached project2. Select m_rig_e_gen_step_back_TEMP animation clip in project view3. Editor crashes Read more
Key frame selection selects adjacent object's keys if the objects are na...
How to reproduce: 1. Open the attached project and a "test" scene in it.2. In Hierarchy window under the Canvas element select "scal... Read more
Transition is ignored for current animation cycle if transition conditio...
Steps to reproduce:1.Open MAIN scene;2.Open Animator window;3.Select MainCamera(this is where the animator is attached)4.Play At the... Read more
[LoopMatch] Generic animation doesn't show loop match indication bulb
How to reproduce:1. Open the attached project2. Select Legs_Spider_Med@Legs_Spider_Med_Walk.fbx model3. In inspector Animations tab ... Read more
Animated transform local position is locked in Play mode when its Animat...
How to reproduce:1. Make a project with the user's attached 'timeline_issue.unitypackage', open 'timeline_issue' scene2. Enter Play ... Read more
DeltaPosition stays at 0 when Apply Root Motion is disabled
How to reproduce:1. Open the user's attached project2. Open SampleScene3. Enter the Play Mode Expected result: Delta Position change... Read more
[Animator] Copy and pasting a State on a Synced Layer will cause the Sta...
Reproduction steps:1. Open the attached project;2. Open the Controler in the Animator window;3. Observe that Layer2 is synced layer ... Read more
Animation recorder: Error in console when recording MonoBehavior scripts...
GitHub issue: https://github.com/Unity-Technologies/GenericFrameRecorder/issues/42 Description copy: Having a custom MonoBehavior sc... Read more
[BlendTree] Compute positions doesn't work for some generic animations
How to reproduce:1. Open the attached project2. Open New Animator Controller (under assets) in Animator window3. Click on Blend Tree... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [UI Builder] Hierarchy Window's Show Attached StyleSheets view option does not display used StyleSheets
- Duplicate External Textures start appearing when a Texture created with "CreateExternalTexture" is modified causing Memory Usage spikes on VisionOS
- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked
- Some Prefab Source and Override content bounds are misaligned
- The Package Manager's "install packages by..." panels break when Domain Reload is triggered, and the panel is open