Search Issue Tracker
Fixed in 2018.1.X
Votes
0
Found in
Issue ID
967405
Regression
No
Animation recorder: Error in console when recording MonoBehavior scripts or third party plugin components
GitHub issue: https://github.com/Unity-Technologies/GenericFrameRecorder/issues/42
Description copy:
Having a custom MonoBehavior script assign to my object and set the recorder to record it, we get errors in the console. Also true for cinemachine components (or 3rd party plugins).
All the errors seem to be related to marshalling types.
Error:
ArgumentException: Cannot marshal CinemachineMixingCamera to a native Unity::Type!
Steps to repro:
1. Import the attached package
2. Load the Scenes/Recorder_Bug scene
3. Try to record the "Character Movement" component from the "UnityCharacter" object
- Note that any simple MonoBehavior scripts show the same issue.
4. Also try to record the "Cinemachine Virtual Camera" component of the "CM vcam1" object
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “FocusController has unprocessed focus events.” warnings are thrown after adding iOS, tvOS or visionOS Build Profiles
- Holes and different colors appear on default Tree Materials after applying them to the Tree GameObject and undoing changes
- Error indicating that the Text Asset Importer hasn't been disposed properly is logged when switching Importer Type in a Focused Inspector
- Documentation installation shows "Install failed: Validation Failed" when installing Android Build Support module
- Error indicating that the Package Manifest Importer hasn't been disposed properly is logged when switching Importer Type in a Focused Inspector
Add comment