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0
votes
Fixed

Unity crashes when animation activates/destroys particle emitters

Animation

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May 09, 2016

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Version/s: 5.4.0b17

How to reproduce:1. Open the attached project2. Open and play TestScene scene3. Select one of the Wolfs in hierarchy4. Enable "Deact... Read more

0
votes
Fixed

Console spams errors Invalid AABB result / IsFinite when clicking on ani...

Animation

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May 07, 2016

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Version/s: 5.3.4p6

How to reproduce:1. Open the attached project2. Select and expand Apastarrr model in Assets folder3. Make sure Preview window is vis... Read more

0
votes
Fixed

Animated transform local position is locked in Play mode when its Animat...

Animation

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Jun 20, 2019

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Version/s: 2019.1.5f1, 2019.2.0a1, 2019.3.0a1

How to reproduce:1. Make a project with the user's attached 'timeline_issue.unitypackage', open 'timeline_issue' scene2. Enter Play ... Read more

2
votes
By Design

Parenting object when Inverse Kinematic is used causes physical object s...

Animation

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Nov 28, 2017

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Version/s: 2017.1.2p2

To reproduce:1) Open attached project and scene2) Play it Expected steps:3) Click Start IK4) Click Stop IK - notice the hand movemen... Read more

0
votes
Fixed

Some parts of the model becomes invisable when animations blend

Animation

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Mar 22, 2017

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Version/s: 5.5.1f1

Steps to reproduce:1. Download AnimatorDemo1.3.unitypackage2. Open "AnimatorDemo" scene (Assets->Scenes)3. Enter play mode4. Pres... Read more

0
votes
By Design

The last frame of a animation is cut off when looping the animation

Animation

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Apr 04, 2021

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Version/s: 2018.4, 2019.4, 2020.3, 2021.1, 2021.1.1f1, 2021.2

Reproduction steps:1. Download and open the attached "Horror3D" project2. In the Project window, go to "Characters" > "girl.fbx"3... Read more

0
votes
Postponed

Animator not resetting back to written defaults

Animation

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Dec 05, 2017

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Version/s: 2017.3.0f1

To reproduce:1) Open attached project and scene2) Play it3) Click Change State to double the size of cube4) Click Toggle Over Time5)... Read more

0
votes
Fixed

ExitTime=1 Transitions break when start time is negative

Animation

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May 17, 2016

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Version/s:

statemachine.cpp EvaluateTransition In the case where ExitTime=1 and the previous time is less than 0, the math here breaks, and cau... Read more

0
votes
Fixed

Adding a state with specific animation breaks another animation

Animation

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May 14, 2016

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Version/s: 5.4.0b17

How to reproduce:1. Open the attached project "796842AnimationBreak.zip"2. Open and play testScene scene3. Notice how walking animat... Read more

0
votes
Won't Fix

StateMachineBehaviour loses reference after disabling and enabling game ...

Animation

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May 15, 2016

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Version/s: 5.3.4p1

How to reproduce:1. Open the attached project2. Open and Play Main scene3. Notice debug statement in console "(Clone) (StateMachine)... Read more

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