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Fixed in 5.4.0
Votes
0
Found in
5.4.0b17
Issue ID
796842
Regression
Yes
Adding a state with specific animation breaks another animation
How to reproduce:
1. Open the attached project "796842AnimationBreak.zip"
2. Open and play testScene scene
3. Notice how walking animation looks
4. Open animator window and select character in the hierarchy
5. Add new state to that controller
6. Add character-jumping or character-falling Motion to that state
7. Play scene and walk with arrows again
8. Notice that walking animation broke, it doesn't complete its moves
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