Search Issue Tracker
Fixed in 2018.3
Votes
0
Found in
2018.1.0b5
Issue ID
1014925
Regression
No
Animation keyframe's full value is hidden (and workaround is not available for read-only clips)
How to reproduce:
1. Download a project from OwnCloud and open it.
2. In the Hierarchy select "sk62_clementine400" and go to Window > Animation.
3. In Animation window expand "sk_62_clementine400 : Position".
4. Play the animation.
5. Stop it at any point.
6. Try to check the whole "sk_62_clementine400 : Position" > "Position.x" value by double-clicking it.
Expected result: It is possible to check keyframe's full value even when the animation is read-only.
Actual result: there is no way to check keyframe's full value when the animation is read-only.
Reproducible with - 2018.2.0a5, 2018.1.0b12, 2017.4.0f1, 2017.3.2f1, 2017.2.2p1, 2017.1.3p2, 5.6.5p3
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Editor fails to launch with silent crash in mono on windows
- [GPU PLM] Part of baked shadows are broken when hitting a backface
- [DX12] Nothing is being rendered when using Alt+Enter to maximize a resized windowed player
- GL shader reflection is truncated or crash occurs when struct is used from named CBuffer with at least one other constant
- Having a struct in the global CBuffer makes OpenGLCore and GLES3 targets not report reflection for the CBuffer
Add comment