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ArgumentOutOfRangeException error is thrown when expanding Transition Bl...
Repro steps: 1. Open "AnimTransitionBug" project 2. Open "Girl AC" in the Animator window and double-click on "Dash Ground" 3. Click... Read more
AnimationEvent.animatorStateInfo.fullPathHash doesn't return unique hash
Steps to reproduce: 1. Open user attached project 2. Open bug.unity scene 3. Play the scene 4. Select one button to switch a layer, ... Read more
Cutout letter in Animation Window
Steps to reproduce : - open the Animation Window and notice the Dopesheet button *Note: Regression from 5.3. Read more
Clip end time edit does not preview after current end time
Dragging the end time in the Inspector preview of a clip does not preview animation after the current end time. repro: -add any cli... Read more
Animation stops before reaching designated position
Steps to reproduce: 1. Open the attached project 2. Open the available scene 3. Play the scene 4. Select 'BoosterOpeningPrefab' in t... Read more
[AW] Right side slider in the dopesheet stops halfway when dragging.
[AW] vertical scrollbar on the right side of the AW is broken When scrolling vertically in the AW Dopesheet, the scrollbar on the l... Read more
[Animation] event UI is different according to if an object is selected ...
Steps to repro: 1. open project with animations 2. open window > general > animation 3. in hierarchy, select an animated game objec... Read more
[Model Import] Configure button doesn't get enabled when the model rig i...
Configure button doesn't get enabled when the model rig is set to humanoid Steps to Repro: 1. Open attached project or Import huma... Read more
Editor crashes on mono_g_hash_table_lookup_extended when script is dele...
How to reproduce: 1. Open the attached project 2. Change External Script Editor in Preferences (if it was VisualStudio change to Mon... Read more
3DS MAX model thumbs become twisted when Animation Type is set as Humanoid
Steps to reproduce: 1. Open the attached project "New_Unity_Project__1_.zip" 2. In the Project window select "MESH_Lito.fbx" 3. In ... Read more
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