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[PlayableGraph] Playable animations not playing immediately in the Edito...
Steps to reproduce:1. Open the provided project "case_1204106-PlayableGraph.zip"2. Open "SampleScene" Scene3. Select "Cube" Prefab i... Read more
FBX reimport crashes editor at AnimationCurveTpl
How to reproduce:1. Open the attached project2. Find the FBX "anm_werewolf_transform_wolf_to_human" file3. Right click on it and cho... Read more
Animator MatchTarget terminates before requested time when the match tak...
Run attached project in paused "step by step" mode, and look at the console. MatchTarget is "scheduled" between 0.1 and 0.4 in norma... Read more
AnimationEvent at frame 0 or 1 is triggered once on Layer with 0 weight
How to reproduce:1. Open the attached project2. Open and play example scene3. Notice that event is fired once. See in the console "E... Read more
Inspector displays previously selected Animator layer when switching bet...
Steps to reproduce:1. Create a new project2. In the Project window, create a new Animator Controller Asset and select it3. Open the ... Read more
[Anim] InvalidOperationException error when starting to create an animat...
"EndLayoutGroup: BeginLayoutGroup must be called first." error appears in the console when we try to create animation clip and then ... Read more
Stopping network client/server in editor causes it to hang when network ...
Steps to reproduce: First way:1. Open attached project2. Open "offline_scene" and run it3. Start and stop server - notice that edito... Read more
No way to use JavaScript/UnityScript State Machine Behaviours
Steps to reproduce: 1. Create an Animator Controller component for an object2. In the Animator window, create a state for the contro... Read more
AnimationMixerPlayable does not play more than 2 clips
Reproduction steps:1. Open the attached project2. Open scene CrashAnimation3. Play4. Press the button "Play animation"5. Notice that... Read more
The Rotation Attribute on Animation Editor does not animate in negative ...
How to reproduce:1. Open the attached project2. Open test scene3. Select Game Object in hierarchy4. Open animation window and create... Read more
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