Search Issue Tracker
Fixed in 5.4.0
Votes
0
Found in
5.3.4f1
Issue ID
784131
Regression
No
AnimationEvent at frame 0 or 1 is triggered once on Layer with 0 weight
How to reproduce:
1. Open the attached project
2. Open and play example scene
3. Notice that event is fired once. See in the console "Event on Layer with zero weight at Frame: 1"
Actual: Event is fired once
Expected: When an animation event is in a layer with 0 weight and the event is at frame 0 or 1, the event should never get triggered.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- UWP Capabilities are not changed when rebuilding the project
- [Oculus] Lights causing artifacts when Forward+ Rendering is selected
- Game Window Icons are white when in light mode
- Crash on VFXMemorySerializer::StoreObjects when converting to Subgraph Block
- Block is not removed from context when converting it to Subgraph
Add comment