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0
votes
Duplicate

After deleting "Any State" transition, NullReferenceException error will...

Animation

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Jan 03, 2016

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Version/s: 5.3.1f1

Reproduction steps:1. Open attached project2. Delete any transition form "Any State"3. In console "NullReferenceException: Object re... Read more

0
votes
Fixed

[Events] Animation events can be created before the 0:00 marker of the t...

Animation

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Dec 31, 2015

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Version/s: 5.4.0b1

How to reproduce: 1. Open a new project2. Select any gameobject3. Open the Animation Window4. Create a new Animation5. Right-click b... Read more

1
votes
Fixed

AnimatorStateInfo.normalizedTime returns the total play time of animatio...

Animation

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May 21, 2019

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Version/s: 2017.4.0f1, 2018.3.0a1, 2018.3.14f1, 2019.1.0a1, 2019.2.0a1, 2019.3.0a1

How to reproduce:1. Open the attached project ("case_1156287")2. Enter Play Mode Expected result: Console prints ("Normalized time: ... Read more

0
votes
Fixed

Animation Transition Preview ignores the position of Transform if the ob...

Animation

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Jul 29, 2017

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Version/s: 2017.1.0f3

Reproduction steps:1. Open the attached project "Transition preview bugs.zip";2. Select Cube Animator Controller.controller in this ... Read more

0
votes
Won't Fix

The whole value is always selected when left-clicking on Animation Curve...

Animation

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Apr 13, 2022

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Version/s: 2019.4, 2019.4.38f1, 2020.3, 2021.1, 2022.1, 2022.2

How to reproduce:1. Open the attached project2. While in the SampleScene, select the GameObject in the Hierarchy3. In the Inspector ... Read more

0
votes
Fixed

Memory corruption in mecanim job thread in 5.4

Animation

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May 23, 2016

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Version/s: 5.4.0b18

Repro steps: 1. Unzip the project2. Open it in Unity3. Build for Windows Standalone (I reproed it using x64/debug/development build)... Read more

0
votes
Fixed

Undo operation in a substate machine moves focus back to base layer

Animation

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Mar 01, 2016

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Version/s: 5.4.0b8

Create an animator controllerCreate a substate machineIn Substate machine, create a new statePress Undo --> Focus goes back to ba... Read more

0
votes
Fixed

Memory usage increases with every AnimationClip.SampleAnimation() call

Animation

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Jan 11, 2016

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Version/s: 5.2.3p1

1. Open attached project2. Play in editor "test" scene3. Click button in middle4. Memory will start increasing with every click in P... Read more

0
votes
By Design

Blending with empty state on base layer is not smooth

Animation

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Jan 14, 2016

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Version/s: 5.4.0b2

In a simple state machine, with a constant animation (ex: cube at 2) and an empty state, with a trigger to transition to the empty s... Read more

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