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Animator Blend Tree weight defaults to 0 for a frame when AnimationClipP...
How to reproduce: 1. Open the attached project "FlickeringIssue.zip" 2. Press Play 3. Select the Zoologist Game Object in the Hierar... Read more
[SetIKRotation] Rotation set using SetIKRotation has an offset
Steps to reproduce: 1. Open attached project 2. Open scene IkTest 3. Run the scene 4. Cyan ray represents where RightHand is pointi... Read more
[RectTransform] Scaled UI buttons drifting when it has an Animator with ...
Steps to reproduce: 1. Open attached project 2. Open 'InfoBar 1' scene 3. Notice that InfoBar > Canvas > GameObject has scale of (1... Read more
Direct blend tree "Normailze Blend Values" does not normalize
1. What happened Enabling "Normalize Blend Values" on a direct blend tree, does not normalize blend(s). 2. How we can reproduce it ... Read more
[Animation] Animation preview is incorrect when using 'Motion' Root Moti...
To reproduce: 1. Open project 2. Select 'Debug_Avatar_Ougen_Ani_MoveLeft_BS 1' in the project window -> Rig 3. Change Source to Debu... Read more
Assertion failed on expression: 'changeMask != 0' console error
1. What happened During play the following message thrown to Editor.log: (Filename: /Users/builduser/buildslave/unity/build/Runtime... Read more
Animation gets distorted when linking a ScriptPlayable to an AnimationMi...
To reproduce: 1. Open user's attached project 2. Play the "DemoScene" 3. Observe the left animation Expected result: Both animation... Read more
[Playables] AnimationStart and AnimationMiddle are constantly called whe...
How to reproduce: 1. Open attached project "Unreliable Animation Events at Start with Playables.zip" and scene "SampleScene" 2. Ent... Read more
Bool animator parameter gets different values even when gameobject with ...
How to reproduce: 1. Open the attached project 2. Open default scene 3. Notice that Panel object with Animator component is disabled... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
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