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After previewing Generic animation humanoid animations preview doesn't work
How to reproduce: 1. Open the attached project 2. Open Berserker(Ieva) scene 3. Select transition from Idle to Intro and preview the... Read more
[Model Import] Configure button doesn't get enabled when the model rig i...
Configure button doesn't get enabled when the model rig is set to humanoid Steps to Repro: 1. Open attached project or Import huma... Read more
Lots of rect transform properties are constantly added to animation clip...
To reproduce: 1. Open attached project 2. Open scene 3. Select the gameobject named "Login" in the scene at UI > Pop-Ups. 4. Open t... Read more
Material color doesn't change through script after removing animator dur...
To reproduce: 1. Open attached project 2. Open dwd scene 3. Press play 4. Press "delete the animator", animation will stop 5. Press... Read more
[Animator] Dragging animator to other project causes exceptions
Steps to reproduce this bug: 1. Open new project ('project1') 2. Create animator controller 3. Open another project ('project2') 4.... Read more
Naming Animator State with a long name makes that Animator State name go...
How to reproduce: 1. Open "AnimatorStateNameIssue" project 2. Open "New Animator Controller" 3. Observe Animator State that is named... Read more
Optimize Transform Hierarchy generates different Skinned meshrenderer bo...
How to reproduce: 1. Open the attached project 2. Drag Corgi model to the scene 3. Add DrawBounding script to it and attach Corgi (S... Read more
error CS0103: The name 'AnimationUtility' does not exist in the current ...
Reproduction steps: 1. Open project "Animation.zip" 2. Build the project Expected result: Project build successfully Actual result:... Read more
AnimationUtility.SetAnimationEvents does not trigger events correctly if...
Steps to reproduce: 1. Open attached Unity Project "914186-SetAnimationEvents-Test". 2. Open Scene "Scene". 3. Open Window->Anim E... Read more
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